Esempio n. 1
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 //In the absence of connection to Hall Server, we use a dummy CreateRoomEvent to create  a  new room.
 //Usually, it means the game is running in Edit Mode.
 public void CreateRoomIfNotExist()
 {
     if (_room == null && !_hasHallServer)
     {
         var e = RoomEvent.AllocEvent <CreateRoomEvent>();
         e.IsDummy = true;
         e.Message = null;
         CreateRoom(e);
         RoomEvent.FreeEvent(e);
     }
 }