Esempio n. 1
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 public void CopyShadowToPlain(RoomController.stAi4CH source)
 {
     CH1 = source.CH1.Shadow;
     CH2 = source.CH2.Shadow;
     CH3 = source.CH3.Shadow;
     CH4 = source.CH4.Shadow;
 }
Esempio n. 2
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 public void CopyPlainToShadow(RoomController.stAi4CH target)
 {
     target.CH1.Shadow = CH1;
     target.CH2.Shadow = CH2;
     target.CH3.Shadow = CH3;
     target.CH4.Shadow = CH4;
 }
Esempio n. 3
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 public void CopyCyclicToPlain(RoomController.stAi4CH source)
 {
     CH1 = source.CH1.LastValue;
     CH2 = source.CH2.LastValue;
     CH3 = source.CH3.LastValue;
     CH4 = source.CH4.LastValue;
 }
Esempio n. 4
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 public void CopyPlainToCyclic(RoomController.stAi4CH target)
 {
     target.CH1.Cyclic = CH1;
     target.CH2.Cyclic = CH2;
     target.CH3.Cyclic = CH3;
     target.CH4.Cyclic = CH4;
 }