private void sendKnockedDownEvent(Player player, string difficultyIndicator, Room.BossSummonMethod bossSummonMethod) { TrackingEvent e = new TrackingEvent("knocked_down"); e.Payload.Add("difficulty_indicator", difficultyIndicator); e.Payload.Add("frenzy_summon", bossSummonMethod == Room.BossSummonMethod.Frenzy); this.injectStandardPayload(player, e); Service.Binder.TrackingService.AddEvent(e); }
public CmdStartBossFight(Room.BossSummonMethod bossSummonMethod) { this.m_bossSummonMethod = bossSummonMethod; }
public void sendBossFightEvent(Player player, string bossCharacterId, bool isEliteBoss, bool isWildBoss, bool won, Room.BossSummonMethod bossSummonMethod) { if (string.IsNullOrEmpty(bossCharacterId)) { Debug.LogWarning("Trying to send boss_fight event with empty bossCharacterId"); } else { Character character = GameLogic.Binder.CharacterResources.getResource(bossCharacterId); if (character != null) { TrackingEvent e = new TrackingEvent("boss_fight"); if (isWildBoss) { e.Payload.Add("boss_type", "wild"); } else if (isEliteBoss) { e.Payload.Add("boss_type", "elite"); } else { e.Payload.Add("boss_type", "normal"); } e.Payload.Add("boss_character_id", bossCharacterId); e.Payload.Add("boss_ai", character.BossAiBehaviour.ToString()); if ((character.BossAiParameters != null) && (character.BossAiParameters.Length > 0)) { e.Payload.Add("boss_ai_param1", character.BossAiParameters[0]); } else { e.Payload.Add("boss_ai_param1", string.Empty); } if ((character.BossAiParameters != null) && (character.BossAiParameters.Length > 1)) { e.Payload.Add("boss_ai_param2", character.BossAiParameters[1]); } else { e.Payload.Add("boss_ai_param2", string.Empty); } if ((character.BossAiParameters != null) && (character.BossAiParameters.Length > 2)) { e.Payload.Add("boss_ai_param3", character.BossAiParameters[2]); } else { e.Payload.Add("boss_ai_param3", string.Empty); } PerkType bossPerkType = ConfigPerks.GetBossPerkType(player, bossCharacterId); if (isEliteBoss && (bossPerkType != PerkType.NONE)) { e.Payload.Add("boss_perk", bossPerkType.ToString()); } else { e.Payload.Add("boss_perk", string.Empty); } e.Payload.Add("boss_fight_won", won); e.Payload.Add("summon_method", bossSummonMethod.ToString()); e.Payload.Add("frenzy_summon", bossSummonMethod == Room.BossSummonMethod.Frenzy); this.injectStandardPayload(player, e); Service.Binder.TrackingService.AddEvent(e); } } }