public void TestContents() { var rollingArray = new RollingArray <char>(3); rollingArray.Add('H'); Assert.That(new string(rollingArray.ToArray()), Is.EqualTo("H")); rollingArray.Add('e'); Assert.That(new string(rollingArray.ToArray()), Is.EqualTo("He")); rollingArray.Add('l'); Assert.That(new string(rollingArray.ToArray()), Is.EqualTo("Hel")); rollingArray.Add('l'); Assert.That(new string(rollingArray.ToArray()), Is.EqualTo("ell")); rollingArray.Add('o'); Assert.That(new string(rollingArray.ToArray()), Is.EqualTo("llo")); rollingArray.Add(' '); Assert.That(new string(rollingArray.ToArray()), Is.EqualTo("lo ")); rollingArray.Add('W'); Assert.That(new string(rollingArray.ToArray()), Is.EqualTo("o W")); rollingArray.Add('o'); Assert.That(new string(rollingArray.ToArray()), Is.EqualTo(" Wo")); rollingArray.Add('l'); Assert.That(new string(rollingArray.ToArray()), Is.EqualTo("Wol")); rollingArray.Add('d'); Assert.That(new string(rollingArray.ToArray()), Is.EqualTo("old")); }
public void TestIndexer() { var rollingArray = new RollingArray <char>(4); rollingArray.Add('A'); Assert.That(rollingArray.Pos(), Is.EqualTo(0)); Assert.That(rollingArray[rollingArray.Length - 1], Is.EqualTo('A')); rollingArray.Add('B'); Assert.That(rollingArray.Pos(), Is.EqualTo(1)); Assert.That(rollingArray[rollingArray.Length - 1], Is.EqualTo('B')); Assert.That(rollingArray[rollingArray.Length - 2], Is.EqualTo('A')); rollingArray.Add('C'); Assert.That(rollingArray.Pos(), Is.EqualTo(2)); Assert.That(rollingArray[rollingArray.Length - 1], Is.EqualTo('C')); Assert.That(rollingArray[rollingArray.Length - 2], Is.EqualTo('B')); Assert.That(rollingArray[rollingArray.Length - 3], Is.EqualTo('A')); rollingArray.Add('D'); Assert.That(rollingArray.Pos(), Is.EqualTo(3)); Assert.That(rollingArray[rollingArray.Length - 1], Is.EqualTo('D')); Assert.That(rollingArray[rollingArray.Length - 2], Is.EqualTo('C')); Assert.That(rollingArray[rollingArray.Length - 3], Is.EqualTo('B')); Assert.That(rollingArray[rollingArray.Length - 4], Is.EqualTo('A')); rollingArray.Add('E'); Assert.That(rollingArray.Pos(), Is.EqualTo(0)); Assert.That(rollingArray[rollingArray.Length - 1], Is.EqualTo('E')); Assert.That(rollingArray[rollingArray.Length - 2], Is.EqualTo('D')); Assert.That(rollingArray[rollingArray.Length - 3], Is.EqualTo('C')); Assert.That(rollingArray[rollingArray.Length - 4], Is.EqualTo('B')); rollingArray.Add('F'); Assert.That(rollingArray.Pos(), Is.EqualTo(1)); Assert.That(rollingArray[rollingArray.Length - 1], Is.EqualTo('F')); Assert.That(rollingArray[rollingArray.Length - 2], Is.EqualTo('E')); Assert.That(rollingArray[rollingArray.Length - 3], Is.EqualTo('D')); Assert.That(rollingArray[rollingArray.Length - 4], Is.EqualTo('C')); rollingArray.Add('G'); Assert.That(rollingArray.Pos(), Is.EqualTo(2)); Assert.That(rollingArray[rollingArray.Length - 1], Is.EqualTo('G')); Assert.That(rollingArray[rollingArray.Length - 2], Is.EqualTo('F')); Assert.That(rollingArray[rollingArray.Length - 3], Is.EqualTo('E')); Assert.That(rollingArray[rollingArray.Length - 4], Is.EqualTo('D')); rollingArray.Add('H'); Assert.That(rollingArray.Pos(), Is.EqualTo(3)); Assert.That(rollingArray[rollingArray.Length - 1], Is.EqualTo('H')); Assert.That(rollingArray[rollingArray.Length - 2], Is.EqualTo('G')); Assert.That(rollingArray[rollingArray.Length - 3], Is.EqualTo('F')); Assert.That(rollingArray[rollingArray.Length - 4], Is.EqualTo('E')); rollingArray.Add('I'); Assert.That(rollingArray.Pos(), Is.EqualTo(0)); Assert.That(rollingArray[rollingArray.Length - 1], Is.EqualTo('I')); Assert.That(rollingArray[rollingArray.Length - 2], Is.EqualTo('H')); Assert.That(rollingArray[rollingArray.Length - 3], Is.EqualTo('G')); Assert.That(rollingArray[rollingArray.Length - 4], Is.EqualTo('F')); }
private void Update() { if (Time.time > nextDrip) { GameObject drip = Instantiate( this.drip, new Vector3( transform.position.x + (width * (Random.value - 0.5f)), transform.position.y + offset, transform.position.z ), transform.rotation ); drip.GetComponent <Drip>(). source = this; drip.GetComponent <SpriteRenderer>(). color = color; drip.GetComponent <Rigidbody2D>(). velocity = new Vector3(0, -dripSpeed, 0); drips.Add(drip); SetNextDrip(); } }
public void TestCanCheckForStartToken() { var expected = new char[] { '{', '{' }; var rollingArray = new RollingArray <char>(3); rollingArray.Add('A'); Assert.That(rollingArray.EndsWith(expected), Is.False); rollingArray.Add('B'); Assert.That(rollingArray.EndsWith(expected), Is.False); rollingArray.Add('{'); Assert.That(rollingArray.EndsWith(expected), Is.False); rollingArray.Add('{'); Assert.That(rollingArray.EndsWith(expected), Is.True); rollingArray.Add('C'); Assert.That(rollingArray.EndsWith(expected), Is.False); }