public async Task <Result <FeedbackMessage> > TransferRoleplayOwnershipAsync
    (
        IUser newOwner,
        [RequireEntityOwner]
        [AutocompleteProvider("roleplay::owned")]
        Roleplay roleplay
    )
    {
        var transferResult = await _discordRoleplays.TransferRoleplayOwnershipAsync(newOwner.ID, roleplay);

        return(!transferResult.IsSuccess
            ? Result <FeedbackMessage> .FromError(transferResult)
            : new FeedbackMessage("Roleplay ownership transferred.", _feedback.Theme.Secondary));
    }
        public async Task <RuntimeResult> TransferRoleplayOwnershipAsync
        (
            IGuildUser newOwner,
            [RequireEntityOwnerOrPermission(typeof(TransferRoleplay), PermissionTarget.Other)]
            Roleplay roleplay
        )
        {
            var transferResult = await _discordRoleplays.TransferRoleplayOwnershipAsync
                                 (
                newOwner,
                roleplay
                                 );

            if (!transferResult.IsSuccess)
            {
                return(transferResult.ToRuntimeResult());
            }

            return(RuntimeCommandResult.FromSuccess("Roleplay ownership transferred."));
        }
Esempio n. 3
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        public async Task TransferRoleplayOwnershipAsync
        (
            IGuildUser newOwner,
            [RequireEntityOwnerOrPermission(typeof(TransferRoleplay), PermissionTarget.Other)]
            Roleplay roleplay
        )
        {
            var transferResult = await _discordRoleplays.TransferRoleplayOwnershipAsync
                                 (
                newOwner,
                roleplay
                                 );

            if (!transferResult.IsSuccess)
            {
                await _feedback.SendErrorAsync(this.Context, transferResult.ErrorReason);

                return;
            }

            await _feedback.SendConfirmationAsync(this.Context, "Roleplay ownership transferred.");
        }