/// <summary>
    /// 复制(潜拷贝)
    /// </summary>
    protected override void toShadowCopy(BaseData data)
    {
        base.toShadowCopy(data);

        if (!(data is RoleGroupCreateSceneData))
        {
            return;
        }

        RoleGroupCreateSceneData mData = (RoleGroupCreateSceneData)data;

        this.funcID   = mData.funcID;
        this.groupID  = mData.groupID;
        this.configID = mData.configID;
        this.level    = mData.level;
        this.name     = mData.name;
    }
    /// <summary>
    /// 是否数据一致
    /// </summary>
    protected override bool toDataEquals(BaseData data)
    {
        if (!base.toDataEquals(data))
        {
            return(false);
        }

        RoleGroupCreateSceneData mData = (RoleGroupCreateSceneData)data;

        if (this.funcID != mData.funcID)
        {
            return(false);
        }

        if (this.groupID != mData.groupID)
        {
            return(false);
        }

        if (this.configID != mData.configID)
        {
            return(false);
        }

        if (this.level != mData.level)
        {
            return(false);
        }

        if (this.name != mData.name)
        {
            return(false);
        }

        return(true);
    }