private void UnturnedPlayerEvents_OnPlayerUpdateGesture(UnturnedPlayer player, Rocket.Unturned.Events.UnturnedPlayerEvents.PlayerGesture gesture) { if (gesture != UnturnedPlayerEvents.PlayerGesture.PunchLeft && gesture != UnturnedPlayerEvents.PlayerGesture.PunchRight) { PointToolManager.ManageGestureUpdate(player, gesture); } }
private void UnturnedPlayerEvents_OnPlayerUpdateGesture(UnturnedPlayer player, Rocket.Unturned.Events.UnturnedPlayerEvents.PlayerGesture gesture) { if (gesture.Equals(Rocket.Unturned.Events.UnturnedPlayerEvents.PlayerGesture.PunchLeft) && RocketLib.Raycast(player) != null) { Main(player); } }
private void UnturnedPlayerEvents_OnPlayerUpdateGesture(UnturnedPlayer player, Rocket.Unturned.Events.UnturnedPlayerEvents.PlayerGesture gesture) { Transform raycast = Raycast(player); if (gesture.Equals(Rocket.Unturned.Events.UnturnedPlayerEvents.PlayerGesture.PunchLeft) && raycast != null && Instance.Configuration.Instance.OpenOnHit == true ) { if (Raycast(player).GetComponent <InteractableDoorHinge>() != null) { Execute(player); } } }