Esempio n. 1
0
        private Action FuncAttackNearestEnemy()
        {
            return(() =>
            {
                GameObject nearestEnemy = null;
                float nearestDistance = float.MaxValue;

                foreach (GameObject enemy in EnemyManager.Enemies)
                {
                    float distance = Vector3.Distance(enemy.transform.position, robot.gameObject.transform.position);
                    if (distance < nearestDistance)
                    {
                        nearestEnemy = enemy;
                        nearestDistance = distance;
                    }
                }

                if (nearestEnemy != null && nearestDistance < 80.0f)
                {
                    var direction = Vector3.Normalize(nearestEnemy.transform.position - robot.transform.position);
                    if (Vector3.Dot(direction, robot.transform.forward) > 0)
                    {
                        robot.Attack(nearestEnemy);
                    }
                }
            });
        }
Esempio n. 2
0
        public void Update()
        {
            if (Input.GetKey(KeyCode.W))
            {
                robotSphere.Move(Movable.Move.Front, 1);
            }

            if (Input.GetKey(KeyCode.S))
            {
                robotSphere.Move(Movable.Move.Back, 1);
            }

            if (Input.GetKey(KeyCode.A))
            {
                robotSphere.Move(Movable.Move.Left, 5);
            }

            if (Input.GetKey(KeyCode.D))
            {
                robotSphere.Move(Movable.Move.Right, 5);
            }

            if (Input.GetMouseButton(1))
            {
                if (CameraManager.CurrentActiveCamera.name.StartsWith("Robot POV"))
                {
                    if (Time.time - lastshot > 0.15f)
                    {
                        lastshot = Time.time;

                        Ray ray = CameraManager.CurrentActiveCamera.ScreenPointToRay(Input.mousePosition);
                        if (Physics.Raycast(ray, out RaycastHit hitInfo))
                        {
                            if (hitInfo.collider.gameObject.name.StartsWith("AlienBeetle"))
                            {
                                robotSphere.Attack(hitInfo.collider.gameObject);
                            }
                            else
                            {
                                robotSphere.Attack(hitInfo.point);
                            }
                        }
                    }
                }
            }
        }