private void LoadRoles() { if (m_roles != null) { return; } m_roles = new RobotList <Role>(); // No roles to load on new users. if (IsNew) { return; } Query q = new StoredProc("usp_GetUsersRoles"); q.CnnStr = Helpers.Config["DB:Security"]; q.Parameters.AddWithValue("@Username", Login); IList <int> roles = q.ExecuteList <int>(); foreach (int role in roles) { Role r = UserSecurity.Roles.Find(Role.ById, role); if (r != null) { m_roles.Add(r); } } }
/// <summary> /// Initializes security for SCOUT. /// </summary> static public void Initialize() { #pragma warning disable 168 // Preload the roles. RobotList <Role> r = Roles; #pragma warning restore 168 }
private void LoadSuppliers() { m_organizations = Organization.GetActiveOrganizations(); orgBinding.DataSource = m_organizations; suppSelList.Properties.DataSource = orgBinding; }
public void FertilizeData() { string robotId; string landId; bool validate; int countRobots = 0; Console.WriteLine("List of lands:"); LandList.ForEach(l => { Console.WriteLine($"ID: {l.Id} | Fertility: {l.Fertility}%"); }); Console.WriteLine("Available robots:"); RobotList.ForEach(r => { if (r.Activated) { Console.WriteLine($"ID:{r.Id} | Battery: {r.Battery}/{r.MaxBattery}"); } countRobots++; }); if (countRobots > 0) { Console.Write("Enter the land id: "); landId = Console.ReadLine(); StringValidate.Value = landId; validate = StringValidate.ValidateField(); Console.Write("Enter the robot id: "); robotId = Console.ReadLine(); StringValidate.Value = robotId; validate = validate && StringValidate.ValidateField(); if (validate) { Land l = LandList.FirstOrDefault(p => p.Id == landId); Robot r = RobotList.FirstOrDefault(c => c.Id == robotId && c.Activated); if (l != null) { Handler.Fertilize(l); } else { Console.WriteLine("No available lands match the entered id"); } } else { Console.WriteLine("The data input was invalid"); } } else { Console.WriteLine("No available robots"); } }
public string DeleteIndividualRobot(int index) { var targetRobot = RobotList.Find(x => x.Index == index); if (targetRobot == null) { return("해당 로봇이 없습니다."); } RobotList.Remove(targetRobot); return($"ID {index}번 로봇을 삭제하였습니다."); }
public string MoveIndividualRobot(int index, int direction) { var targetRobot = RobotList.Find(x => x.Index == index); if (targetRobot == null) { return("해당 로봇이 없습니다."); } var locationValues = targetRobot.Move(direction, RoomWidthSize, RoomVerticalSize); return($"{targetRobot.GetType()} 타입의 {targetRobot.Model}가 {locationValues[0]} {locationValues[1]} 위치에서 {locationValues[2]} {locationValues[3]} 로 이동하였습니다."); }
private void CreateNewOrg() { EditOrganizationForm dlg = new EditOrganizationForm(null); if (dlg.ShowDialog(this) == DialogResult.OK) { RobotList <Organization> orgs = (RobotList <Organization>) customerEdit.Properties.DataSource; orgs.Add(dlg.Organization); customerEdit.EditValue = dlg.Organization.Id; } }
public void Start() { var audio = GetComponentsInChildren <AudioSource>(); m_hitSE = audio[0]; m_deadSE = audio[1]; m_maxHp = m_hp; if (m_chargeArea != null) { m_robotList = m_chargeArea.GetComponent <RobotList>(); } }
static public RobotList <User> GetUsers() { Query q = new StoredProc("usp_GetAllUsers"); q.CnnStr = Helpers.Config["DB:Security"]; RobotList <User> rval = new RobotList <User>( q.ExecuteList <User>()); rval.ApplySort("FullName", ListSortDirection.Ascending); return(rval); }
public void RobotData(string option) { string id; bool validate; string state; Console.WriteLine("List of robots:"); RobotList.ForEach(r => { state = (r.Activated) ? "on" : "off"; Console.Write($"ID:{r.Id} | Battery: {r.Battery}/{r.MaxBattery} | "); Console.WriteLine($"State: {state}"); }); Console.Write("Enter the robot id: "); id = Console.ReadLine(); StringValidate.Value = id; validate = StringValidate.ValidateField(); if (validate) { Robot r = RobotList.FirstOrDefault(c => c.Id == id); if (r != null) { if (option == "3") { Handler.Upgrade(r); } else if (option == "4") { Handler.ChargeRobot(r); } else if (option == "5") { Handler.OnOffRobot(r); } } else { Console.WriteLine("No robots match the entered id"); } } else { Console.WriteLine("The data input was invalid"); } }
public bool InputRobotData(string type, string name, int x, int y, int price, int distance, int power) { switch (type) { case "c": var newCleaningRobot = new CleaningRobot(Utils.CreateNewIndex(RobotList), name, price, x, y, distance, power); RobotList.Add(newCleaningRobot); return(true); case "d": var newDogRobot = new DogRobot(Utils.CreateNewIndex(RobotList), name, price, x, y, distance, power); RobotList.Add(newDogRobot); return(true); default: return(false); } }
public string SearchForRobotByIndex(int index) { var targetRobots = RobotList.FindAll(x => x.Index == index); return(Utils.RobotListToString(targetRobots)); }
public void HaverstData() { string landId; string robotId; bool validate; int countRobots = 0; int countCrops = 0; Console.WriteLine("Lands with crops ready to harvest:"); LandList.ForEach(l => { if (l.Used && l.LandCrop.Growth == 100) { Console.Write($"ID: {l.Id} | Crop: {l.LandCrop.Type} | "); Console.WriteLine($"Edibility {l.LandCrop.Edibility}%"); countCrops++; } }); if (countCrops > 0) { Console.WriteLine("Available robots:"); RobotList.ForEach(r => { if (r.Activated) { Console.WriteLine($"ID:{r.Id} | Battery: {r.Battery}/{r.MaxBattery}"); } countRobots++; }); if (countRobots > 0) { Console.Write("Enter the land id: "); landId = Console.ReadLine(); StringValidate.Value = landId; validate = StringValidate.ValidateField(); Console.Write("Enter the robot id: "); robotId = Console.ReadLine(); StringValidate.Value = robotId; validate = validate && StringValidate.ValidateField(); if (validate) { Land l = LandList.FirstOrDefault(c => c.Id == landId && c.Used && c.LandCrop.Growth == 100); Robot r = RobotList.FirstOrDefault(c => c.Id == robotId && c.Activated); if (l != null && r != null) { Handler.Harvest(l); } else { Console.WriteLine("No robots or lands match the entered id"); } } else { Console.WriteLine("The data input was invalid"); } } else { Console.WriteLine("No available robots"); } } else { Console.WriteLine("No current crops"); } }
public void MoveBtnAction() { MinionControl.transform.GetComponent <UnitSelecter>().SelectedUnit = null; SelectedRobot = null; panelStates = null; activeRobots = MinionControl.GetComponent <RobotList>(); //if a robot is available if (activeRobots.Count < 1) { Debug.Log("Not enough robots to open manual command"); return; } else { panelStates = new bool[panels.Count]; //Save panel states, states will be reloaded after instantiation of new panel for (int i = 0; i < panels.Count - 1; i++) { if (i < 2) { panelStates[i] = false; } else { panelStates[i] = panels[i].activeSelf; } } //close currently open panels ClosePanels(panels); MenuOpen = false; if (activeRobots.Count == 1 && !CheckManualPanelExists(activeRobots.Get(0))) { //instantiate the manual robot control menu manualPanel = (GameObject)GameObject.Instantiate(ManualPanel); SelectedRobot = activeRobots.Get(0); manualPanel.gameObject.transform.Find("RobotName").GetComponent <Text>().text = SelectedRobot.GetComponent <Robot>().GetRobotName(); childTransform = manualPanel.transform; childTransform.SetParent(canvas.transform, false); //add button functions addBtnFunctions(manualPanel); // Debug.Log("Selected robot: "); // Debug.Log(SelectedRobot); ManualMoveCommander commander = manualPanel.GetComponent <ManualMoveCommander>(); commander.SetRobot(SelectedRobot.gameObject); // Debug.Log("set robot: "); // Debug.Log(commander.GetRobot()); //return the panels to their original states for (int i = 0; i < panels.Count; i++) { panels[i].SetActive(panelStates[i]); } panels.Add(manualPanel); ManualPanels.Add(manualPanel); //TogglePanel(panels[2]); } //if more than one robot is available else { // add popup: choose robot Debug.Log("Select your player or RMB to cancel"); //set selectingRobot flag to true; MinionControl.transform.GetComponent <UnitSelecter>().selectingRobot = true; MinionControl.transform.GetComponent <UnitSelecter>().RobotSelected = false; MinionControl.transform.GetComponent <UnitSelecter>().selectingDestination = false; StartCoroutine(SelectingTarget()); } } }
public string SearchByRobotPriceRange(int min, int max) { var targetRobots = RobotList.FindAll(x => x.Price >= min && x.Price <= max); return(Utils.RobotListToString(targetRobots)); }
public void AsignData() { string landId; string robotId; bool validate; int countRobots = 0; int countEvents = 0; Console.WriteLine("Lands with active events:"); LandList.ForEach(l => { if (l.Used && l.LandCrop.EventBool) { Console.WriteLine($"ID: {l.Id} | Event: {l.LandCrop.CurrentEvent.Name}"); countEvents++; } }); if (countEvents > 0) { Console.WriteLine("Available robots:"); RobotList.ForEach(r => { if (r.Activated) { Console.WriteLine($"ID:{r.Id} | Battery: {r.Battery}/{r.MaxBattery}"); } countRobots++; }); if (countRobots > 0) { Console.Write("Enter the land id: "); landId = Console.ReadLine(); StringValidate.Value = landId; validate = StringValidate.ValidateField(); Console.Write("Enter the robot id: "); robotId = Console.ReadLine(); StringValidate.Value = robotId; validate = validate && StringValidate.ValidateField(); if (validate) { Land l = LandList.FirstOrDefault(c => c.Id == landId && c.Used && c.LandCrop.EventBool); Robot r = RobotList.FirstOrDefault(c => c.Id == robotId && c.Activated); if (l != null && r != null) { Handler.ClearEvent(l); } else { Console.WriteLine("No robots or lands match the entered id"); } } else { Console.WriteLine("The data input was invalid"); } } else { Console.WriteLine("No available robots"); } } else { Console.WriteLine("No current events"); } }
public string SearchForRobotByName(string name) { var targetRobots = RobotList.FindAll(x => x.Model == name); return(Utils.RobotListToString(targetRobots)); }