private void Start()
 {
     health    = GetComponent <EnemyHealth>();
     behaviour = GetComponent <RoamingEnemyBehaviour>();
     enemyRef  = GetComponent <Enemy>();
     foreach (Transform point in resPoints)
     {
         resNumberTracker.Add(point, 0);
     }
 }
Esempio n. 2
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 private void Start()
 {
     movement = GetComponent <RoamingEnemyBehaviour>();
     anim     = GetComponent <Animator>();
 }