public PotholeManager(GridStructure grid, RoadRepository roadRepository, PlacementManager placementManager, int workerCount) { //Set up parameters this.grid = grid; this.roadRepository = roadRepository; this.gridSize = grid.GridSize; this.placementManager = placementManager; SetCounters(workerCount); }
static void Main(string[] args) { // Getting connection string and details SettingsModel settings = new SettingsModel(); // Calling the method RoadRepository methods = new RoadRepository(); methods.roadStatus(args.FirstOrDefault(), settings); Console.WriteLine("Press any key to exit... "); Console.ReadLine(); }
public PotholeManager(int cellSize, int gridSize, RoadRepository roadRepository, PlacementManager placementManager, int workerCount) { //Set up parameters this.grid = new GridStructure(cellSize, gridSize); this.roadRepository = roadRepository; this.gridSize = gridSize; this.placementManager = placementManager; SetCounters(workerCount); //Generate the city's road system this.placementManager.GenerateCityRoads(grid, roadRepository); }
public void GenerateCityRoads(GridStructure grid, RoadRepository roadRepository) { for (int i = 0; i < grid.GetGridLength(0); i++) { for (int j = 0; j < grid.GetGridLength(1); j++) { GameObject roadPrefab = GetRoadTypePrefab(grid.GetRoadType(i, j), roadRepository); if (roadPrefab != null) { GameObject roadObject = CreateRoadObject(i, j, grid, roadPrefab); //Set object to the grid grid.PlaceRoadToGrid(i, j, roadObject, false, true); } } } }
public void LoadExamplestate() { roadTextures = RoadRepository .InitializeRoadRepository() .GetOneRoadTextureMap("assets/straight-road.png"); edgePipes = RoadRepository .InitializeRoadRepository() .GetAllFromFile("../../data/Roads.xml"); vehicles = VehicleRepository .InitializeVehicleRepository() .GetAllFromFile("../../data/Vehicles.xml", edgePipes); intersections = IntersectionRepository .InitializeIntersectionRepository() .GetAllFromFile("../../data/Intersections.xml", edgePipes); }
private GameObject GetRoadTypePrefab(RoadType roadType, RoadRepository roadRepository) { switch (roadType) { case RoadType.Straight: return(roadRepository.roadModelCollection.straightRoadPrefab.prefab); case RoadType.Corner: return(roadRepository.roadModelCollection.cornerRoadPrefab.prefab); case RoadType.ThreeWay: return(roadRepository.roadModelCollection.threeWayRoadPrefab.prefab); case RoadType.FourWay: return(roadRepository.roadModelCollection.fourWayRoadPrefab.prefab); default: return(null); } }
public void GetRoadsStatusAsync_WhenHttpStatusIsNot200Or404_ReturnsEmptyListOfRoads() { var expectedCount = 0; var urlPath = "roads/A13"; var mockHttp = new MockHttpMessageHandler(); mockHttp.When("https://appapi/roads/A13") .Respond(req => new HttpResponseMessage(HttpStatusCode.BadRequest)); var apiClient = mockHttp.ToHttpClient(); apiClient.BaseAddress = new Uri("https://appapi/"); roadRepository = new RoadRepository(apiClient); var result = roadRepository.GetAllAsync(urlPath).GetAwaiter().GetResult(); Assert.That(result, Is.TypeOf <List <Road> >()); Assert.That(result, Has.Count.EqualTo(expectedCount)); }
public void GetRoadsStatusAsync_WhenHttpStatusIs200_ReturnsNonEmptyListOfRoads() { var roads = new List <Road>(); roads.Add(new Road { Type = "Tfl.Api.Presentation.Entities.RoadCorridor, Tfl.Api.Presentation.Entities", Id = "a13", DisplayName = "A13", StatusSeverity = "Good", StatusSeverityDescription = "No Exceptional Delays", Url = "/Road/a13" }); var expectedCount = roads.Count; var urlPath = "roads/A13"; var mockHttp = new MockHttpMessageHandler(); mockHttp.When("https://appapi/roads/A13") .Respond("application/json", GetRoadStatusJson(roads)); var apiClient = mockHttp.ToHttpClient(); apiClient.BaseAddress = new Uri("https://appapi/"); roadRepository = new RoadRepository(apiClient); var result = roadRepository.GetAllAsync(urlPath).GetAwaiter().GetResult(); Assert.That(result, Is.TypeOf <List <Road> >()); Assert.That(result, Has.Count.EqualTo(expectedCount)); Assert.That(result[0].Id, Is.EquivalentTo(roads[0].Id)); Assert.That(result[0].Type, Is.EquivalentTo(roads[0].Type)); Assert.That(result[0].DisplayName, Is.EquivalentTo(roads[0].DisplayName)); Assert.That(result[0].StatusSeverity, Is.EquivalentTo(roads[0].StatusSeverity)); Assert.That(result[0].StatusSeverityDescription, Is.EquivalentTo(roads[0].StatusSeverityDescription)); Assert.That(result[0].Url, Is.EquivalentTo(roads[0].Url)); }