public void StartRouting(HexGrid grid, HexCell startCell) { m_grid = grid; roads.Add(m_roadNetwork.InitRoad(m_grid.center.pos2D)); for (int i = 0; i < processTimes && roads.Count > 0; ++i) { ProcessNode(); } }
public void StartRouting(HexGrid grid, HexCell startCell) { m_grid = grid; roads.Add(m_roadNetwork.InitRoad(m_grid.center.pos2D)); for (int i = 0; i < processTimes && roads.Count > 0; ++i) { ProcessNode(); } }