static void PlayMove(Character character)
 {
     if (character != null)
     {
         River.CurrentRiverBank.Items.Remove(character);
         River.ChangeRiverBank();
         River.CurrentRiverBank.Items.Add(character);
         Console.WriteLine($"Camponês e {character} para margem {River.CurrentRiverBank}");
     }
     else
     {
         River.ChangeRiverBank();
         Console.WriteLine($"Camponês para margem {River.CurrentRiverBank}");
     }
 }