static void PlayMove(Character character) { if (character != null) { River.CurrentRiverBank.Items.Remove(character); River.ChangeRiverBank(); River.CurrentRiverBank.Items.Add(character); Console.WriteLine($"Camponês e {character} para margem {River.CurrentRiverBank}"); } else { River.ChangeRiverBank(); Console.WriteLine($"Camponês para margem {River.CurrentRiverBank}"); } }