public override void Write(RipWriter writer) { base.Write(writer); writer.WriteWord((int)Style); writer.WriteInt(Pattern); writer.WriteWord(Thickness); }
public override void Write(RipWriter writer) { base.Write(writer); writer.Write(Point); writer.WriteWord(StartAngle); writer.WriteWord(EndAngle); writer.Write(Radius); }
public override void Write(RipWriter writer) { base.Write(writer); writer.WriteWord((int)Font); writer.WriteWord((int)Direction); writer.WriteWord(CharacterSize); writer.WriteWord(0); // reserved }
public override void Write(RipWriter writer) { base.Write(writer); for (int i = 0; i < 8; i++) { writer.WriteWord(Pattern [i]); } writer.WriteWord(Color); }
public override void Write(RipWriter writer) { base.Write(writer); writer.Write(Point); writer.WriteWord((int)WriteMode); writer.WriteNumber(0); }
public override void Write(RipWriter writer) { base.Write(writer); for (int i = 0; i < 16; i++) { writer.WriteWord(Palette [i]); } }
public override void Write(RipWriter writer) { base.Write(writer); writer.WriteWord(Points.Length); for (int i = 0; i < Points.Length; i++) { writer.Write(Points [i]); } }
public override void Write(RipWriter writer) { base.Write(writer); writer.Write(Rectangle); writer.WriteWord(HotKey); writer.WriteNumber(Flags); writer.WriteNumber(0); writer.Write(Text); }
public override void Write(RipWriter writer) { base.Write(writer); if (Points == null) { Points = new Point[4]; } for (int i = 0; i < 4; i++) { writer.Write(Points [i]); } writer.WriteWord(Segments); }
public override void Write(RipWriter writer) { base.Write(writer); writer.Write(Point); writer.WriteWord(Radius); }
public override void Write(RipWriter writer) { base.Write(writer); writer.WriteWord((int)Style); writer.WriteWord(Color); }
public override void Write(RipWriter writer) { base.Write(writer); writer.WriteWord(Color); writer.WriteWord(Palette); }
public override void Write(RipWriter writer) { base.Write(writer); writer.WriteWord(Mode == BGICanvas.WriteMode.Xor ? 1 : 0); }
public override void Write(RipWriter writer) { base.Write(writer); writer.WriteWord(Value); }