void Update() { //Read sensor values float leftSensor = LeftBD.GetLinearOutput(); float rightSensor = RightBD.GetLinearOutput(); //Calculate target motor values m_LeftWheelSpeed = leftSensor * MaxSpeed; m_RightWheelSpeed = rightSensor * MaxSpeed; }
void Update() { //Read sensor values //float leftSensor = LeftLD.GetLinearOutput (); //float rightSensor = RightLD.GetLinearOutput (); //Proximity sensor values float leftSensorB = LeftBD.GetLinearOutput(); float rightSensorB = RightBD.GetLinearOutput(); //Calculate target motor values //m_LeftWheelSpeed = leftSensor * MaxSpeed; //m_RightWheelSpeed = rightSensor * MaxSpeed; if (leftSensorB == rightSensorB) { m_LeftWheelSpeed = leftSensorB * MaxSpeed; m_RightWheelSpeed = rightSensorB * MaxSpeed; } else { m_LeftWheelSpeed = leftSensorB * MaxSpeed * 1.5f; m_RightWheelSpeed = rightSensorB * MaxSpeed; } }
void Update() { //Read sensor values float leftSensor = LeftLD.GetGaussianOutput(); float rightSensor = RightLD.GetGaussianOutput(); // strength if (leftSensor < limiarMinimo) { leftSensor = limiarMinimo; } else if (leftSensor > limiarMaximo) { leftSensor = limiarMaximo; } if (rightSensor < limiarMinimo) { rightSensor = limiarMinimo; } else if (rightSensor > limiarMaximo) { rightSensor = limiarMaximo; } // read sensor values - blocks float leftSensorBlock = LeftBD.GetLinearOutput(); float rightSensorBlock = RightBD.GetLinearOutput(); if (leftSensorBlock < limiarMinimo) { leftSensorBlock = limiarMinimo; } else if (leftSensorBlock > limiarMaximo) { leftSensorBlock = limiarMaximo; } if (rightSensorBlock < limiarMinimo) { rightSensorBlock = limiarMinimo; } else if (rightSensorBlock > limiarMaximo) { rightSensorBlock = limiarMaximo; } //Calculate target motor values m_LeftWheelSpeed = ((leftSensor + leftSensorBlock) * MaxSpeed); m_RightWheelSpeed = ((rightSensor + rightSensorBlock) * MaxSpeed); // output if (m_LeftWheelSpeed < limiteInferior) { m_LeftWheelSpeed = limiteInferior; } else if (m_LeftWheelSpeed > limiteSuperior) { m_LeftWheelSpeed = limiteSuperior; } if (m_RightWheelSpeed < limiteInferior) { m_RightWheelSpeed = limiteInferior; } else if (m_RightWheelSpeed > limiteSuperior) { m_RightWheelSpeed = limiteSuperior; } }