private void Awake() { m_CarController = GetComponent <RickshawController>(); navAgent = GetComponent <NavMeshAgent>(); // give the random perlin a random value m_RandomPerlin = Random.value * 100; m_Rigidbody = GetComponent <Rigidbody>(); if (m_Targets.Length > 0) { m_Target = m_Targets [0]; } }
private RickshawController m_Car; // the car controller we want to use private void Awake() { // get the car controller m_Car = GetComponent <RickshawController>(); }