Esempio n. 1
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    private void TapRight()
    {
        NativeAudioPlayer.Instance.PlaySound(1);

        beatInSequence = TempoUtils.instance.GetBeatInSequenceAprox(8, beatInSamples);
        RhythmEvents.TapEventSequencedEvent(beatInSequence, 2);

        //Debug.Log("RIGHT");
    }
Esempio n. 2
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    private void TapLeft()
    {
        NativeAudioPlayer.Instance.PlaySound(0);

        beatInSequence = TempoUtils.instance.GetBeatInSequenceAprox(8, beatInSamples);
        RhythmEvents.TapEventSequencedEvent(beatInSequence, 1);

        //Debug.Log("LEFT " + beatInSequence);
    }