public object InitializePlatform(Rewired.Data.ConfigVars configVars)
        {
#if UNITY_SWITCH && !UNITY_EDITOR
            return(Rewired.Platforms.NintendoSwitch.SwitchSettings.Initialize(configVars));
#else
            return(null);
#endif
        }
        /// <exclude></exclude>
        /// <summary>
        /// Initializes the system. Do not call this method. For internal use only.
        /// </summary>
        /// <returns>Input manager</returns>
        object IExternalInputManager.Initialize(Platform platform, Rewired.Data.ConfigVars configVars)
        {
#if UNITY_SWITCH
            if (platform != Platform.Switch)
            {
                return(null);
            }
            if (Application.isEditor)
            {
                return(null);
            }
            if (configVars == null)
            {
                return(null);
            }
            return(Rewired.Utils.Platforms.Switch.Main.Initialize(this, _userData));
#else
            return(null);
#endif
        }