Esempio n. 1
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    public ProjectileInfo GetSprite()
    {
        var spriteInfo = sprites_.GetObject();

        spriteInfo.Transform.gameObject.SetActive(true);
        spriteInfo.Renderer.enabled = true;
        spriteInfo.Collider.enabled = true;
        return(spriteInfo);
    }
Esempio n. 2
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    public Basic GetProjectile()
    {
        Basic result = projectileCache_.GetObject();

        return(result);
    }