//Infoの動き IEnumerator InformationMove() { enemyInfo.DOLocalMove(new Vector3(155, 18, 0), 0.6f).SetEase(Ease.InQuint); //ぶつかる位置 yield return(new WaitForSeconds(0.6f)); enemyInfo.DOLocalMove(new Vector3(205, 18, 0), 0.3f).SetEase(Ease.OutExpo); //FIX位置 //両者ぶるぶる震える playerBox.DOShakePosition(1f, 20, 50, 180, true); enemyBox.DOShakePosition(1f, 20, 50, 180, true); //退出ボタン消える Return_Button.SetActive(false); SearchInfo.SetActive(false); }
//Matching_BoxMove======================================================================== void BoxMoveReset() { enemyInfo.localPosition = new Vector3(593, 18, 0); Return_Button.SetActive(false); SearchInfo.SetActive(true); }