private void SetupEvents() { // called when the target object stays in the container container.OnGoalStay = () => { if (brain != NoTargetBrain) { // check if not holding object anymore if (!robotArm.IsHoldingObject()) { AddReward(4f); Debug.Log("Drop Success with: " + GetCumulativeReward()); // for debugging (counts successes) ResultLogger.AddSuccess(); ResultLogger.LogRatio(); // invoke callback for success if (OnTargetDroppedSuccessfully != null) { OnTargetDroppedSuccessfully.Invoke(target); } container.OnGoalStay = null; target = null; if (DoneOnDrop) { Done(); } } } }; }
public static void addArraylistToString(StringBuilder builder, ArrayList result) { IEnumerator enumerator = result.GetEnumerator(); try { while (enumerator.MoveNext()) { object obj = enumerator.Current; if (obj is Hashtable) { ResultLogger.addHashtableToString(builder, (Hashtable)obj); } else if (obj is ArrayList) { ResultLogger.addArraylistToString(builder, (ArrayList)obj); } builder.Append("\n--------------------\n"); } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } Debug.Log(builder.ToString()); }
public static void logArraylist(ArrayList result) { StringBuilder stringBuilder = new StringBuilder(); IEnumerator enumerator = result.GetEnumerator(); try { while (enumerator.MoveNext()) { object obj = enumerator.Current; Hashtable item = (Hashtable)obj; ResultLogger.addHashtableToString(stringBuilder, item); stringBuilder.Append("\n--------------------\n"); } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } Debug.Log(stringBuilder.ToString()); }
public static void addHashtableToString(StringBuilder builder, Hashtable item) { IDictionaryEnumerator enumerator = item.GetEnumerator(); try { while (enumerator.MoveNext()) { object obj = enumerator.Current; DictionaryEntry dictionaryEntry = (DictionaryEntry)obj; if (dictionaryEntry.Value is Hashtable) { builder.AppendFormat("{0}: ", dictionaryEntry.Key); ResultLogger.addHashtableToString(builder, (Hashtable)dictionaryEntry.Value); } else if (dictionaryEntry.Value is ArrayList) { builder.AppendFormat("{0}: ", dictionaryEntry.Key); ResultLogger.addArraylistToString(builder, (ArrayList)dictionaryEntry.Value); } else { builder.AppendFormat("{0}: {1}\n", dictionaryEntry.Key, dictionaryEntry.Value); } } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } }
public static void logHashtable(Hashtable result) { StringBuilder stringBuilder = new StringBuilder(); ResultLogger.addHashtableToString(stringBuilder, result); Debug.Log(stringBuilder.ToString()); }
void Start() { bt = GameObject.FindWithTag("Player1").GetComponent <BehaviourTree>(); resource = resourceGameObject.GetComponent <Resource>(); ResultLogger.assignLoggerVariables(); ResultLogger.tryCreateFile(); p1GoldCount = 0; p2GoldCount = 0; playerGoldCounts = new int[numberOfPlayers]; for (int i = 0; i < playerGoldCounts.Length; i++) { playerGoldCounts[i] = 0; } displayGoldCount(); InvokeRepeating("addGold", 0.001f, goldTimer); if (Resources.Count <= 0) { spawnResource(); //Debug.Log("Resources count: " + Resources.Count); } if (Troops == null) { //Debug.Log("Troops list is null"); } }
protected override ReturnCode ExecuteInternal(Interpreter interpreter, IClientData clientData, ArgumentList arguments, ref Result result) { InternalLogger.Info("Executing Infotag command."); InternalLogger.Debug($"Parameters: {string.Join(", ", arguments.Select(a => $"{a.Name}: {a.Value}"))}"); if (arguments.Count < 2) { result = Utility.WrongNumberOfArguments(this, 2, arguments, string.Empty); ResultLogger.Error($"Incorrect number of arguments: {arguments.Count} for command infotag."); return(ReturnCode.Error); } var subCommand = arguments[0]; if (subCommand == _infotagGet.Name) { return(_infotagGet.Execute(interpreter, clientData, arguments, ref result)); } if (subCommand == _infotagSet.Name) { return(_infotagSet.Execute(interpreter, clientData, arguments, ref result)); } ErrorLogger.Error($"Incorrect subcommand argument: {subCommand}"); result = $"Incorrect subcommand argument: {subCommand}"; return(ReturnCode.Error); }
private void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("Target")) { // if (!robotArmAgent.HasTarget()) { // robotArmAgent.SetTarget(other.transform); // } if (area.IsTrainingArea()) { if (academy.resetParameters["staycount"] == 0f) { AddReward(5f); AddReward(-1f * Mathf.Abs(wheelVehicle.Speed)); Debug.Log("SUCCESS"); ResultLogger.AddSuccess(); ResultLogger.LogRatio(); Done(); } else { AddReward(1f); } } if (OnTargetEnter != null) { OnTargetEnter.Invoke(other.transform); } } }
public override void AgentReset() { ResultLogger.AddTry(); if (area != null) { area.Reset(); } }
public static void logArraylist(ArrayList result) { StringBuilder stringBuilder = new StringBuilder(); foreach (Hashtable item in result) { ResultLogger.addHashtableToString(stringBuilder, item); stringBuilder.Append("\n--------------------\n"); } Debug.Log(stringBuilder.ToString()); }
public void ResetForTraining() { agentParameters.maxStep = 1200; HeldAlready = false; robotArm.Reset(); robotArm.RandomRotation(); SetupEvents(); vehicle.transform.localPosition = new Vector3(0, 0.15f, 0); vehicle.transform.localEulerAngles = new Vector3(0, 0, 0); brainConfig = 1; ResultLogger.AddTry(); }
public static void logArraylist(ArrayList result) { StringBuilder builder = new StringBuilder(); // we start off with an ArrayList of Hashtables foreach (Hashtable item in result) { ResultLogger.addHashtableToString(builder, item); builder.Append("\n--------------------\n"); } Debug.Log(builder.ToString()); }
private ReturnCode ExecuteDefine(Interpreter interpreter, ArgumentList arguments, ref Result result) { var fsmArray = arguments[2]; var initialState = arguments[3]; InternalLogger.Info($"Defining FSM with array {fsmArray} to initial state {initialState}"); if (!TclUtils.ArrayExists(interpreter, fsmArray)) { var fsmTransArrayError = $"Array of fsm states with name: {fsmArray} does not exist (is not defined)."; ErrorLogger.Error(fsmTransArrayError); result = fsmTransArrayError; return(ReturnCode.Error); } InternalLogger.Debug($"Retrieving all FSM transitions from {fsmArray} FSM array."); IReadOnlyList <FsmTransition> fsmTransitions; if (!FsmUtils.TryGetFsmTransitions(interpreter, fsmArray, out fsmTransitions)) { var transitionsFailed = $"Failed to retrieve FSM transition from {fsmArray} array."; ErrorLogger.Error(transitionsFailed); result = transitionsFailed; return(ReturnCode.Error); } InternalLogger.Info($"Assigning all {fsmTransitions.Count} into internal transitions set."); _transitions.Clear(); foreach (var fsmTransition in fsmTransitions) { InternalLogger.Debug($"Adding FSM transition: {fsmTransition}"); _transitions.Add(fsmTransition); } InternalLogger.Info($"Checking whether {initialState} state is defined in transition set."); if (!ContainsState(initialState)) { var stateNotFound = $"State {initialState} was not found in defined transitions. Known states are:\n{string.Join(",", DumpStates())}"; ErrorLogger.Error(stateNotFound); result = stateNotFound; return(ReturnCode.Error); } CurrentState = initialState; ResultLogger.Info($"FSM successfully defined to initial state: {initialState}"); return(ReturnCode.Ok); }
public static void logObject(object result) { if (result.GetType() == typeof(ArrayList)) { ResultLogger.logArraylist((ArrayList)result); } else if (result.GetType() == typeof(Hashtable)) { ResultLogger.logHashtable((Hashtable)result); } else { Debug.Log("result is not a hashtable or arraylist"); } }
// Token: 0x06001BA0 RID: 7072 RVA: 0x0008E124 File Offset: 0x0008C324 public static void addArraylistToString(StringBuilder builder, ArrayList result) { foreach (object obj in result) { if (obj is Hashtable) { ResultLogger.addHashtableToString(builder, (Hashtable)obj); } else if (obj is ArrayList) { ResultLogger.addArraylistToString(builder, (ArrayList)obj); } builder.Append("\n--------------------\n"); } }
public static void addArraylistToString(StringBuilder builder, ArrayList result) { foreach (object current in result) { if (current is Hashtable) { ResultLogger.addHashtableToString(builder, (Hashtable)current); } else if (current is ArrayList) { ResultLogger.addArraylistToString(builder, (ArrayList)current); } builder.Append("\n--------------------\n"); } Debug.Log(builder.ToString()); }
public static void addArraylistToString(StringBuilder builder, ArrayList result) { // we start off with an ArrayList of Hashtables foreach (object item in result) { if (item is Hashtable) { ResultLogger.addHashtableToString(builder, (Hashtable)item); } else if (item is ArrayList) { ResultLogger.addArraylistToString(builder, (ArrayList)item); } builder.Append("\n--------------------\n"); } Debug.Log(builder.ToString()); }
// Token: 0x06001B9C RID: 7068 RVA: 0x0008DF24 File Offset: 0x0008C124 public static void logObject(object result) { if (result == null) { Debug.Log("attempting to log a null object"); return; } if (result.GetType() == typeof(ArrayList)) { ResultLogger.logArraylist((ArrayList)result); } else if (result.GetType() == typeof(Hashtable)) { ResultLogger.logHashtable((Hashtable)result); } else { Debug.Log("result is not a hashtable or arraylist"); } }
private ReturnCode ExecuteSetState(ArgumentList arguments, ref Result result) { var fsmState = arguments[2]; InternalLogger.Info($"Executing FSM setstate with next state to be {fsmState}"); if (!ContainsState(fsmState)) { var stateNotFound = $"State {fsmState} was not found in defined transitions. Known states are:\n{string.Join(",", DumpStates())}"; ErrorLogger.Error(stateNotFound); result = stateNotFound; return(ReturnCode.Error); } _overriddenNextState = fsmState; ResultLogger.Info($"Next FSM state successfully set to be {fsmState}."); return(ReturnCode.Ok); }
[Test]//, Ignore("integration")] public void UptimeMonitor_Runs() { var successWait = TimeSpan.FromSeconds(1); var pinger = new Pinger("8.8.8.8"); var logWriter = new MultipleOutputWriter( new ConsolOutputWriter(), new FileOutputWriter("D:\\Projects\\InternetMonitor\\InternetMonitor\\InternetMonitor.Tests\\bin\\Debug\\log.txt") ); var failWriter = new FileOutputWriter("D:\\Projects\\InternetMonitor\\InternetMonitor\\InternetMonitor.Tests\\bin\\Debug\\failures.txt"); var resultLogger = new ResultLogger(logWriter, failWriter); var monitor = new UptimeMonitor(successWait, pinger, resultLogger); var task = monitor.Run(); Thread.Sleep(TimeSpan.FromSeconds(60)); monitor.Stop(); task.Wait(); }
public static void addHashtableToString(StringBuilder builder, Hashtable item) { foreach (DictionaryEntry dictionaryEntry in item) { if (dictionaryEntry.Value is Hashtable) { builder.AppendFormat("{0}: ", dictionaryEntry.Key); ResultLogger.addHashtableToString(builder, (Hashtable)dictionaryEntry.Value); } else if (dictionaryEntry.Value is ArrayList) { builder.AppendFormat("{0}: ", dictionaryEntry.Key); ResultLogger.addArraylistToString(builder, (ArrayList)dictionaryEntry.Value); } else { builder.AppendFormat("{0}: {1}\n", dictionaryEntry.Key, dictionaryEntry.Value); } } }
public void ResultLoggerTests() { var logWriter = MockRepository.GenerateStrictMock <IOutputWriter>(); var failWriter = MockRepository.GenerateStrictMock <IOutputWriter>(); logWriter.Expect(l => l.WriteLine(Arg <string> .Matches(p => p.EndsWith("No Failure.")))); logWriter.Expect(l => l.WriteLine(Arg <string> .Matches(p => p.EndsWith("Failure begin.")))); logWriter.Expect(l => l.WriteLine(Arg <string> .Matches(p => p.EndsWith("Failure continuing.")))); logWriter.Expect(l => l.WriteLine(Arg <string> .Matches(p => p.Contains("Connection restored. Outage Duration: ")))); logWriter.Expect(l => l.WriteLine(Arg <string> .Matches(p => p.EndsWith("No Failure.")))); failWriter.Expect(l => l.WriteLine(Arg <string> .Matches(p => p.Contains("Connection Restored. Begin: ")))); var resultLogger = new ResultLogger(logWriter, failWriter); resultLogger.Log(DateTime.Now, true); resultLogger.Log(DateTime.Now, false); resultLogger.Log(DateTime.Now, false); resultLogger.Log(DateTime.Now, true); resultLogger.Log(DateTime.Now, true); }
public void checkAlive() { if (health <= 0) { Destroy(gameObject); if (thisteamNumber == TeamNumber.t1) { ResultLogger.setPlayerWinnerNumber(TeamNumber.t2); } if (thisteamNumber == TeamNumber.t2) { ResultLogger.setPlayerWinnerNumber(TeamNumber.t1); } Debug.Log("Result Loggggeeedd"); ResultLogger.logGameTime(scene.gameLength); ResultLogger.logAllDataToFile(); SceneManager.LoadScene(SceneManager.GetActiveScene().name); } }
private void OnTriggerStay(Collider other) { if (other.gameObject.CompareTag("Target")) { // just test stay if training if (area.IsTrainingArea()) { if (academy.resetParameters["staycount"] != 0f) { staycounter++; if (staycounter > academy.resetParameters["staycount"]) { staycounter = -5000; AddReward(5f); AddReward(-1f * Mathf.Abs(wheelVehicle.Speed)); Debug.Log("SUCCESS"); ResultLogger.AddSuccess(); ResultLogger.LogRatio(); Done(); } } } } }
private ReturnCode ExecuteRaiseEvent(Interpreter interpreter, ArgumentList arguments, ref Result result) { var raisedEvent = arguments[2]; InternalLogger.Info($"Executing {raisedEvent} event."); if (!CiscoTclEvents.All.Contains(raisedEvent.String)) { var unknownEvent = $"Event {raisedEvent} is not valid Cisco TCL event.\nValid CiscoTcl events are: [{string.Join(", ", CiscoTclEvents.All)}]"; ErrorLogger.Error(unknownEvent); result = unknownEvent; return(ReturnCode.Error); } var transition = DetermineCurrentTransition(raisedEvent); if (transition == null) { var transitionNotDefined = $"Transition for event {raisedEvent} is not defined in FSM."; ErrorLogger.Warn(transitionNotDefined); result = transitionNotDefined; //transition is not defined, but it's not an error, just don't perform any transitions return(ReturnCode.Ok); } InternalLogger.Info($"Found transition for event {raisedEvent} is {transition}."); if (!TclUtils.ProcedureExists(interpreter, transition.Procedure)) { var procedureNotExists = $"Procedure {transition.Procedure} which is defined in transition {transition} does not exist."; ErrorLogger.Error(procedureNotExists); result = procedureNotExists; return(ReturnCode.Error); } var code = interpreter.EvaluateScript($"{transition.Procedure}", ref result); if (code != ReturnCode.Ok) { var error = $"Error occured while executing procedure {transition.Procedure}. Error: {result.String}"; ErrorLogger.Error(error); result = error; return(ReturnCode.Error); } var nextStateToSet = DetermineNextState(transition); if (!ContainsState(nextStateToSet)) { var notDefinedState = $"Target state {nextStateToSet} defined in transition is not defined in FSM transitions."; ErrorLogger.Error(notDefinedState); result = notDefinedState; return(ReturnCode.Error); } CurrentState = nextStateToSet; //unset overridden state no matter if it was or was not used _overriddenNextState = string.Empty; ResultLogger.Info($"Successfully raised {raisedEvent} and set FSM to state {nextStateToSet}"); return(ReturnCode.Ok); }
/// <summary> /// Logs push message result. /// </summary> protected void Log(MessageSendResult result) { ResultLogger.Log(DisplayName, result); }
/// <summary> /// Logs push message error. /// </summary> protected void Log(MessageSendException exception) { ResultLogger.Log(DisplayName, exception); }