Esempio n. 1
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    // toggles whether a given category is selected or not and updates search results
    public void ToggleSelected(string category)
    {
        if (selectedCategories.Contains(category))
        {
            selectedCategories.Remove(category);
        }
        else
        {
            selectedCategories.Add(category);
        }

        string[] tags = selectedCategories.ToArray();

        List <PlanetData> searchResults = new List <PlanetData>();

        if (tags.Length > 0) // perform logical AND search if there are categories selected
        {
            searchResults = database.Select(tags);
        }
        else // return all planets if no categories selected
        {
            searchResults = database.SelectAllPlanets();
        }

        // update the result display
        ResultDisplay.GetInstance().DisplaySearchResults(searchResults);
    }
Esempio n. 2
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    // reset so no categories are selected
    public void ResetAll()
    {
        for (int i = 0; i < categoryButtons.Length; i++)
        {
            categoryButtons[i].Deselect();
        }

        selectedCategories.Clear(); //clear selected planets

        //update results display
        ResultDisplay.GetInstance().DisplaySearchResults(database.SelectAllPlanets());
    }
Esempio n. 3
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    // called when user pulls trigger while pointing at this button
    public void PointerClick()
    {
        //shifts the list of search results up or down one
        switch (shiftDir)
        {
        case ResultShiftAmount.ShiftUpOne:
            ResultDisplay.GetInstance().ShiftDisplayedResults(-1);
            break;

        case ResultShiftAmount.ShiftDownOne:
            ResultDisplay.GetInstance().ShiftDisplayedResults(1);
            break;
        }
    }
Esempio n. 4
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    // called when user pulls trigger while pointing at this button
    public void PointerClick()
    {
        //turns off canvas and buttons
        detailedEntryCanvas.enabled = false;
        foreach (BoxCollider col in buttonColliders)
        {
            col.enabled = false;
        }
        //highlight.enabled = false;

        // enables the Category panel and Search Results panel
        CategoryManager.GetInstance().SetVisible(true);
        ResultDisplay.GetInstance().SetVisible(true);
    }
Esempio n. 5
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    // called when user pulls trigger while pointing at this button
    public void PointerClick()
    {
        // switch to detailed entry view
        if (!data.title.Equals(""))
        {
            // get detailed entry canvas, pass it data, enable it
            DetailedEntry infoPanel = DetailedEntry.GetInstance();
            infoPanel.UpdateInfo(data.title, data.creator, data.description, data.year, data.des_tag, data.image);
            infoPanel.GetTravelButton().SetExeString(ExecutableSwitch.GetFullPath(data.executable + ".exe", data.executable, data.year));
            infoPanel.SetVisible(true);

            // disable search results and category panel
            ResultDisplay.GetInstance().SetVisible(false);
            CategoryManager.GetInstance().SetVisible(false);

            detailedEntryCallback = infoPanel.ReceiveSprite; // pass on sprite if a sprite is received
        }
    }
Esempio n. 6
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    // after all the start functions have been called, search for all planets and display them
    private IEnumerator EndOfStartFrame()
    {
        yield return(new WaitForEndOfFrame());

        ResultDisplay.GetInstance().DisplaySearchResults(database.SelectAllPlanets());
    }