Esempio n. 1
0
    /// <summary>
    /// 失败返回
    /// </summary>
    /// <param name="code"></param>
    void Loser(ResultCode code)
    {
        string sError = ResultCodeString.GetResultString((ushort)code);

        GameData.ResultCodeStr = sError;
        //UIManager.Instance.ShowUiPanel(UIPaths.PanelDialog, OpenPanelType.MinToMax);
        GlobalModule.Instance.OnOpenBubblingHint(sError);
        Log.Debug("错误返回:" + sError);
        switch (code)
        {
        case ResultCode.RoomNotExist:
            if (ManagerScene.Instance.currentSceneType != SceneType.Main)
            {
                ManagerScene.Instance.LoadScene(SceneType.Main);
            }
            break;
        }
    }
 void LoadResources()
 {
     ResultCodeString.Init();
 }