Esempio n. 1
0
        public async Task FixP5()
        {
            RestUserMessage loader = await Context.Channel.SendMessageAsync("Normalizing sprite colors...");

            try
            {
                foreach (var file in Directory.EnumerateFiles($@"C:\Users\Microjack5\Desktop\Old", "*.png"))
                {
                    string filename = Path.GetFileName(file);
                    Bitmap bitmap   = (Bitmap)System.Drawing.Image.FromFile(file);
                    Bitmap newFile  = (Bitmap)MultiplyBitmap(bitmap);
                    newFile.Save($@"C:\Users\Microjack5\Desktop\Fix\{filename}", System.Drawing.Imaging.ImageFormat.Png);
                }
            }
            catch (Exception e)
            {
                await Context.Channel.SendMessageAsync("Error encountered. Please see console for details.");

                Console.WriteLine($"{e}");
                await loader.DeleteAsync();

                return;
            }

            await Context.Channel.SendMessageAsync("Sprite colors returned to normal. See source folder for results.");

            await loader.DeleteAsync();

            Console.WriteLine($">>Normalization command called by {Context.User.Username} in #{Context.Channel.Name}\n");
        }
        /// <summary>
        /// The event that takes place when the timeout timer concludes
        /// </summary>
        /// <param name="obj"></param>
        /// <param name="args"></param>
        private static async void TimeoutConfirmationRequestAsync(object obj, ElapsedEventArgs args)
        {
            //remove the message from chat in the case of no response
            await QuoteConfirmationMessage.DeleteAsync();

            //notify user that the quote has time out
            await SendTimeoutMessageAsync();

            //remove the association to the message
            ResetVariables();
        }
Esempio n. 3
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        private async Task ChooseFaction(Cacheable <IUserMessage, ulong> cache, ISocketMessageChannel channel,
                                         SocketReaction reaction)
        {
            if (reaction.MessageId != _message.Id || reaction.UserId != _newPlayerId)
            {
                return;
            }

            Program.RemoveReactionEvent(ChooseFaction);

            switch (reaction.Emote.Name)
            {
            case One:
                _newPlayerFaction = "Human";
                break;

            case Two:
                _newPlayerFaction = "Klingon";
                break;

            case Three:
                _newPlayerFaction = "Vulcan";
                break;

            default:
                Program.AddReactionEvent(ChooseFaction);
                break;
            }

            await _message.DeleteAsync();

            var embed = new EmbedBuilder {
                Color = Color.Blue, Title = _newPlayerName + ": Choose Your Class"
            };

            embed.AddField("1. Captain", "70 Health\n7 Strength\n10 Defence");
            embed.AddField("2. Marksman", "70 Health\n10 Strength\n7 Defence");
            embed.AddField("3. Smuggler", "100 Health\n7 Strength\n7 Defence");

            _message = await Program.GetGuild(ulong.Parse(Environment.GetEnvironmentVariable("GUILD_ID")))
                       .GetTextChannel(_channelId)
                       .SendMessageAsync("", false, embed.Build());

            await _message.AddReactionAsync(new Emoji(One));

            await _message.AddReactionAsync(new Emoji(Two));

            await _message.AddReactionAsync(new Emoji(Three));

            Program.AddReactionEvent(ChooseClass);
        }
Esempio n. 4
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        private async Task RemoveContentCreator(CommandMessage message, ContentCreator.Type type)
        {
            ContentCreator?streamer = await ContentCreatorDatabase.Load(message.Author.Id.ToString());

            if (streamer != null)
            {
                if (streamer.HasOtherStreams(type))
                {
                    // Creator has more than one source - clear current and save
                    streamer.RemoveContentInfo(type);
                    await ContentCreatorDatabase.Save(streamer);
                }
                else
                {
                    // Creator only uses current source - delete record
                    await ContentCreatorDatabase.Delete(streamer);
                }
            }

            // Send Embed
            RestUserMessage response = await message.Channel.SendMessageAsync("Removed Creator Info", messageReference : message.MessageReference);

            // Delay then delete command and response message
            await Task.Delay(2000);

            await response.DeleteAsync();

            message.DeleteMessage();
        }
Esempio n. 5
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        public async Task Purge(int messageCount = 10)
        {
            if (messageCount > MaxPurgeCount)
            {
                await Context.Channel.SendMessageAsync($"You can only delete {MaxPurgeCount} messages at a time!");

                return;
            }

            try
            {
                IEnumerable <IMessage> messages = await Context.Channel.GetMessagesAsync(messageCount).FlattenAsync();

                await((SocketTextChannel)Context.Channel).DeleteMessagesAsync(messages);
            }
            catch (ArgumentOutOfRangeException)
            {
                await Context.Channel.SendMessageAsync("There are not enough messages to delete in this channel with your specified message delete count.");

                return;
            }

            RestUserMessage message =
                await Context.Channel.SendMessageAsync(
                    $"{messageCount} message were deleted, this message will be deleted in a moment.");

            await Task.Delay(3000);

            await message.DeleteAsync();
        }
Esempio n. 6
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        public async Task <bool> RemoveLiveEmbedAsync(string channel)
        {
            try
            {
                var user = await API.V5.Users.GetUserByNameAsync(channel);

                string channelID = user.Matches[0].Id;
                var    ee        = await API.V5.Channels.GetChannelByIDAsync(channelID);

                Console.WriteLine($"{Globals.CurrentTime} Monitor     {ee.DisplayName} was removed manually.");

                if (_liveEmbeds.ContainsKey(channelID))
                {
                    await Task.Delay(250);

                    RestUserMessage embed = _liveEmbeds[channelID].Item1;
                    if (_client.ConnectionState == ConnectionState.Connected)
                    {
                        await embed.DeleteAsync();
                    }
                    _liveEmbeds.TryRemove(channelID, out Tuple <RestUserMessage, string, string, int> outResult);
                    Console.WriteLine($"{Globals.CurrentTime} Monitor     TryParse OutResult: {outResult}");
                    return(true);
                }
                return(false);
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.ToString());
                return(false);
            }
        }
Esempio n. 7
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        public async Task CheckForSuggestionChannel(SocketMessage msg)
        {
            if (msg.Author.IsBot || msg.Channel.GetType() == typeof(SocketDMChannel) || Global.DevUIDs.Contains(msg.Author.Id))
            {
                return;
            }

            SocketGuildUser user = (SocketGuildUser)msg.Author;

            if (user.GuildPermissions.ManageMessages)
            {
                return;
            }

            SocketGuildChannel channel = (SocketGuildChannel)msg.Channel;
            ulong        _id           = channel.Guild.Id;
            BsonDocument item          = await collection.Find(Builders <BsonDocument> .Filter.Eq("_id", _id)).FirstOrDefaultAsync();

            string itemVal = item?.GetValue("suggestionschannel").ToString();

            if (itemVal != null)
            {
                if (itemVal == msg.Channel.Id.ToString())
                {
                    await msg.DeleteAsync();

                    RestUserMessage message = await msg.Channel.SendMessageAsync("", false, Global.EmbedMessage("Error", $" {msg.Author.Mention} You can't send messages here unless you're " +
                                                                                                                $"executing the {await Global.DeterminePrefix(new ShardedCommandContext(_client, msg as SocketUserMessage))}suggest command.", false, Discord.Color.Red).Build());

                    await Task.Delay(5000);

                    await message.DeleteAsync();
                }
            }
        }
Esempio n. 8
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        private async Task SendAudioAsync(EduardoContext context, SongInfo song, AudioOutStream discordStream)
        {
            audioCts = new CancellationTokenSource();

            await ShowCurrentSong(context);

            await Logger.Log($"Starting playback of {song.Name} in {context.Guild.Name}", LogSeverity.Debug);

            SongBuffer songBuffer = null;

            try
            {
                songBuffer = new SongBuffer(song.StreamUrl);
                songBuffer.StartBuffering(audioCts.Token);

                RestUserMessage message = await context.Channel.SendMessageAsync("Video is buffering, please wait a moment...");

                await songBuffer.PrebufferingCompleted.Task;

                await message.DeleteAsync();

                //await Task.WhenAny(Task.Delay(10000), songBuffer.PrebufferingCompleted.Task);

                if (audioCts.IsCancellationRequested)
                {
                    return;
                }

                int bytesSent = 0;

                while (true)
                {
                    byte[] buffer = songBuffer.Read(FrameBytes).ToArray();

                    if (buffer.Length == 0)
                    {
                        break;
                    }

                    AdjustVolume(buffer, volume);

                    await discordStream.WriteAsync(buffer, 0, buffer.Length, audioCts.Token);

                    bytesSent += buffer.Length;

                    song.CurrentTime = TimeSpan.FromSeconds(bytesSent / (float)FrameBytes / (1000 / Milliseconds));

                    await(pauseTaskSource?.Task ?? Task.CompletedTask);
                }
            }
            catch (Exception ex) when(!(ex is OperationCanceledException cancelledException) || cancelledException.CancellationToken.IsCancellationRequested)
            {
            }
            finally
            {
                await discordStream.FlushAsync();

                songBuffer?.Dispose();
            }
        }
Esempio n. 9
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        internal static async Task Update()
        {
            Cancel?.Cancel();
            Cancel = new CancellationTokenSource();

            try
            {
                var New = await Channel.SendMessageAsync(string.Empty, embed : new EmbedBuilder()
                                                         .WithTitle(Streamer.Queue.IsPlaying ? $"♫ {Streamer.Queue.Playing.Title} ♫" : "Nothing is playing")
                                                         .WithThumbnailUrl(Streamer.Queue.Playing.ThumbNail)
                                                         .WithColor(new Color(0xFF5722))
                                                         .WithDescription(string.Join("\n", Streamer.Queue.Titles))
                                                         .Build(), options : new RequestOptions()
                {
                    CancelToken = Cancel.Token
                }
                                                         );

                if (Message != null)
                {
                    await Message.DeleteAsync();
                }

                Message = New;
            }
            catch (Exception Ex)
            {
                Logger.Log(Ex);
            }
        }
Esempio n. 10
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        internal static async Task Update(string TTSMessage)
        {
            Cancel?.Cancel();
            Cancel = new CancellationTokenSource();

            try
            {
                var New = await Bot.SendTTS(TTSMessage, new EmbedBuilder()
                                            .WithTitle(Streamer.Queue.IsPlaying ? $"♫ {Streamer.Queue.Playing.Title} ♫" : "Nothing is playing")
                                            .WithUrl(Streamer.Queue.IsPlaying && Streamer.Queue.Playing.Url.StartsWith("http") ? Streamer.Queue.Playing.Url : "https://github.com/amirzaidi/slimmirai")
                                            .WithThumbnailUrl(Streamer.Queue.Playing.ThumbNail)
                                            .WithColor(new Color(0xFF5722))
                                            .WithDescription(string.Join("\n", Streamer.Queue.Titles))
                                            .Build(), new RequestOptions
                {
                    CancelToken = Cancel.Token
                }
                                            );

                if (Message != null)
                {
                    await Message.DeleteAsync();
                }

                Message = New;
            }
            catch (TaskCanceledException)
            {
            }
            catch (Exception Ex)
            {
                Logger.Log(Ex);
            }
        }
        public static async Task Status_Decor_Exit(SocketGuildUser user, RestUserMessage message)
        {
            //Get the account information of the command's target
            var account = UserInfoClasses.GetAccount(user);

            // Find the menu session associated with the current user and store it in a variable.
            var menuSession = Global.MenuIdList.SingleOrDefault(x => x.User.Id == user.Id);

            var embed  = new EmbedBuilder();
            var author = new EmbedAuthorBuilder
            {
                Name    = "Now Loading...",
                IconUrl = user.GetAvatarUrl()
            };

            embed.WithAuthor(author);

            //Determine color for embeded message
            embed.WithColor(EmbedSettings.Get_Profile_Embed_Color(account));

            // Attempt deleting the message if it hasn't been deleted by the user yet.
            try
            {
                // Delete the current message from the channel.
                await message.DeleteAsync();
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex);
            }

            // If the bot lacks permission to send messages, catch the exception and return.
            try
            {
                // Reassign the menu session's message to a new message generated from the created embed.
                menuSession.MenuMessage = (RestUserMessage)await message.Channel.SendMessageAsync("", false, embed.Build());
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex);
                return;
            }

            // Set the "message" variable to the menu session's message.
            message = menuSession.MenuMessage;

            // Edit the menu session according to the current message.
            menuSession.CurrentMenu = "Status_Decor_Exit";
            menuSession.MenuTimer   = new Timer()
            {
                // Create a timer that expires as a "time out" duration for the user.
                Interval  = MenuConfig.menu.timerDuration,
                AutoReset = false,
                Enabled   = true
            };

            // Create a new menu in the current channel.
            await Profile_Settings_Menu.Profile_Settings_Main(menuSession.User, menuSession.MenuMessage);
        }
Esempio n. 12
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            public static async Task EndGame(SocketReaction reaction, RestUserMessage socketMsg)
            {
                var globalAccount = Global.Client.GetUser(reaction.UserId);
                var account       = GameUserAccounts.GetAccount(globalAccount);

                account.OctopusFightPlayingStatus = 0;
                GameUserAccounts.SaveAccounts();
                await socketMsg.DeleteAsync();
            }
Esempio n. 13
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        public async Task Remove()
        {
            if (t.Enabled)
            {
                t.Stop();
            }
            await Message.DeleteAsync();

            Reservations.ResponseWaiters.Remove(this);
        }
Esempio n. 14
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        public async Task <Task> StartBlackjack(CommandMessage message)
        {
            // Only allow one game to be played at a time
            if (activeGame != null)
            {
                RestUserMessage rMessage = await message.Channel.SendMessageAsync("Hand has already been dealt. Please wait, _kupo!_");

                await Task.Delay(2000);

                await rMessage.DeleteAsync();

                await message.Channel.DeleteMessageAsync(message.Id);

                return(Task.CompletedTask);
            }

            // New game
            activeGame = new ActiveGame(message.Author.Id, this.betAmount);

            // User already won - what luck
            if (activeGame.UserHandValue == 21)
            {
                // Final builder information
                EmbedBuilder    builder   = GetEmbedBuilder(true, true);
                RestUserMessage?bjMessage = await message.Channel.SendMessageAsync(null, false, builder.Build(), messageReference : message.MessageReference);

                activeGame = null;
                await Task.Delay(3000);

                // Stop game
                _ = Task.Run(async() => await StopBlackjack(bjMessage));
            }
            else
            {
                // Initial builder information
                EmbedBuilder builder = GetEmbedBuilder();

                // First deal
                RestUserMessage?bjMessage = await message.Channel.SendMessageAsync(null, false, builder.Build(), messageReference : message.MessageReference);

                // Update active game
                activeGame.MessageId = bjMessage.Id;

                // Add reacts
                await bjMessage.AddReactionsAsync(Reactions.ToArray());

                // Handle reacts
                Program.DiscordClient.ReactionAdded += OnReactionAdded;

                // Stop game after no response
                _ = Task.Run(async() => await StopBlackjack(bjMessage));
            }

            return(Task.CompletedTask);
        }
Esempio n. 15
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 public static void DeleteMessage(RestUserMessage botReply,
                                  double minutes = 1)
 {
     new Task(async() =>
     {
         await Task.Delay(Convert.ToInt32(minutes * 60000));
         try
         { await botReply.DeleteAsync(); }
         catch (Exception) { }
     }).Start();
 }
Esempio n. 16
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        public async void DailyNuts(CommandMessage message)
        {
            // Get user information
            User user = await UserService.GetUser(message.Author);

            string userName = message.Author.GetName();

            string postBackMessage;

            if (user.LastDailyNut.HasValue)
            {
                // Daily reset at 8AM
                DateTime dailyReset = DateTime.Now.Date.AddHours(8);

                // Check if it's too early
                if (DateTime.Now < dailyReset)
                {
                    dailyReset = dailyReset.AddDays(-1);
                }

                // If the user has already nutted, tell them off
                if (user.LastDailyNut.Value > dailyReset)
                {
                    TimeSpan timeToWait = dailyReset.AddDays(1) - DateTime.Now;
                    postBackMessage = $"Greedy {userName}! You can have more Kupo Nuts in {timeToWait.ToLongString()}, _kupo!_";

                    // Delete command message
                    await message.Channel.DeleteMessageAsync(message.Message);

                    RestUserMessage failedMessage = await message.Channel.SendMessageAsync(postBackMessage);

                    await Task.Delay(10000);

                    await failedMessage.DeleteAsync();

                    return;
                }
            }

            // Generate random nuts
            int nutsReceieved = new Random().Next(10, 26);

            // Save to user
            user.UpdateTotalKupoNuts(nutsReceieved, true);

            postBackMessage = string.Format("{0}, please enjoy these {1} Kupo Nuts! _Kupo!_", userName, nutsReceieved);

            // Delete command message
            await message.Channel.DeleteMessageAsync(message.Message);

            // Send message
            await message.Channel.SendMessageAsync(postBackMessage);
        }
Esempio n. 17
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        public async Task SendReplyUnsafe(string message)
        {
            await this.Client.LogMessage(LogType.Response, this.Channel, this.Client.GlobalConfig.UserId, message);

            RestUserMessage msg = await this.Channel.SendMessageAsync(message);

            if (this.CommandOptions != null && this.CommandOptions.DeleteReply)
            {
                await Task.Delay(3000);

                await msg.DeleteAsync();
            }
        }
Esempio n. 18
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        private async Task updatePendu(SocketMessage message, string toDisplay)
        {
            await penduDisplay.DeleteAsync();

            if (toDisplay == null)
            {
                penduDisplay = await message.Channel.SendMessageAsync(pendu.display());
            }
            else
            {
                penduDisplay = await message.Channel.SendMessageAsync(toDisplay);
            }
        }
Esempio n. 19
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        private async Task updateMorpion(SocketMessage message, string toDisplay)
        {
            await morpionDisplay.DeleteAsync();

            if (toDisplay == null)
            {
                morpionDisplay = await message.Channel.SendMessageAsync(morpion.display());
            }
            else
            {
                morpionDisplay = await message.Channel.SendMessageAsync(toDisplay);
            }
        }
Esempio n. 20
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        //removes message after 3 seconds
        private async void respond(RestUserMessage response)
        {
            await Task.Delay(3000);

            if (response.Channel.GetMessageAsync(response.Id) != null)
            {
                //if message is deleted prior, to 3 second time, ignore error, otherwise delete message
                try
                {
                    await response.DeleteAsync();
                }
                catch
                { }
            }
        }
Esempio n. 21
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 public static async void ErrorTimer_Elapsed(object sender, ElapsedEventArgs e, RestUserMessage error_message)
 {
     // Attempt deleting the message if it hasn't been deleted by the user yet.
     // If it has, catch the exception and return.
     try
     {
         // Delete the current message from the channel.
         await error_message.DeleteAsync();
     }
     catch (Exception ex)
     {
         Console.WriteLine(ex);
         return;
     }
 }
Esempio n. 22
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        public async Task CleanMessages(EduardoContext context, int count)
        {
            if (count <= 0)
            {
                return;
            }

            IEnumerable <IMessage> messagesToDelete = await context.Channel.GetMessagesAsync(count + 1).FlattenAsync();

            await((ITextChannel)context.Channel).DeleteMessagesAsync(messagesToDelete);
            string          plural          = count > 1 ? "s" : "";
            RestUserMessage finishedMessage = await context.Channel.SendMessageAsync($"Successfully cleared {count} message{plural} :ok_hand:");

            await Task.Delay(3000);

            await finishedMessage.DeleteAsync();
        }
Esempio n. 23
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 public async Task DeleteTimeoutAsync(RestUserMessage message)
 {
     Thread.Sleep(60000);
     if (VoteEmbed.TrackingVote.ContainsKey(message.Id))
     {
         VoteEmbed.TrackingVote.Remove(message.Id);
     }
     selectEmbed.RemoveSelection(message.Id);
     try
     {
         await message.DeleteAsync();
     }
     catch (Discord.Net.HttpException)
     {
         return;
     }
 }
Esempio n. 24
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        public async Task SendReplyUnsafe(string message)
        {
            await this.Client.LogMessage(LogType.Response, this.Channel, this.Client.GlobalConfig.UserId, message);

            if (this.Server.Config.IgnoreEveryone)
            {
                message = message.Replace("@everyone", "@-everyone").Replace("@here", "@-here");
            }

            RestUserMessage msg = await this.Channel.SendMessageAsync(message);

            if (this.CommandOptions != null && this.CommandOptions.DeleteReply)
            {
                await Task.Delay(3000);

                await msg.DeleteAsync();
            }
        }
Esempio n. 25
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 public static async void ErrorTimer_Elapsed(object sender, ElapsedEventArgs e, RestUserMessage error_message, UserInfoFields account)
 {
     // If the user has their auto-delete settings for error messages set to on, attempt deleting the message if it hasn't been deleted by the user yet.
     // If it has, catch the exception and return.
     if (account.Auto_Delete_Error_Messages == "On")
     {
         try
         {
             // Delete the current message from the channel.
             await error_message.DeleteAsync();
         }
         catch (Exception ex)
         {
             Console.WriteLine(ex);
             return;
         }
     }
 }
Esempio n. 26
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        private async Task DeleteOld(IChannel chano, RoleSelector rsm)
        {
            RestUserMessage sm = null;

            SocketTextChannel itso = chano as SocketTextChannel;

            ulong idd = rsm.storemessageid;

            if (idd > 0)
            {
                sm = await itso.GetMessageAsync(idd) as RestUserMessage;

                if (sm != null)
                {
                    await sm.DeleteAsync();
                }
            }
        }
Esempio n. 27
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        private async Task HandleModify(ISocketMessageChannel currentChannel, IUserMessage?botMessage, string text)
        {
            if (botMessage != null)
            {
                if (botMessage.Author.Id != Program.DiscordClient.CurrentUser.Id)
                {
                    RestUserMessage errorMessage = await currentChannel.SendMessageAsync("Given message was not sent by me, I cannot modify that _kupo!_");

                    await Task.Delay(5000);

                    await errorMessage.DeleteAsync();

                    return;
                }

                await botMessage.ModifyAsync(x => x.Content = text);
            }
        }
Esempio n. 28
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        protected async Task <bool> MoveMessageAsync(IMessageChannel oldChannel, ulong msgId, IMessageChannel newChannel, string footer, bool delOld = true)
        {
            if (!(await InitMessage(oldChannel, msgId, new string[] { footer, "React-for-Role" }, false)))
            {
                return(false);                                                                                            //finds and sets _msg and _oldEmbed
            }
            if (_oldEmbed.Footer != null)
            {
                if (_oldEmbed.Footer.Value.Text != "React-for-Role Embed")
                {
                    EmbedBuilder builder = _oldEmbed.ToEmbedBuilder();
                    builder.Footer.Text = "React-for-Role Embed";
                    _newEmbed           = builder.Build();
                }
                else
                {
                    _newEmbed = _oldEmbed;
                }
            }
            RestUserMessage newMsg = await newChannel.SendMessageAsync("", false, _newEmbed) as RestUserMessage;

            try
            {
                IEmote[] emotes = _msg.Reactions.Keys.ToArray();
                await newMsg.AddReactionsAsync(emotes);

                if (delOld)
                {
                    await _msg.DeleteAsync();
                }
                _msg = newMsg;
            }
            catch (Exception e)
            {
                await ReplyAsync(e.Message);

                return(false);
            }
            return(true);
        }
Esempio n. 29
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        public async Task defaultDance()
        {
            List <string> defaultStates = new List <string>();

            defaultStates.Add("⠀⠀⠀⠀⣀⣤oof⠀⠀⠀⠀⣿⠿⣶oof⠀⠀⠀⠀⣿⣿⣀oof⠀⠀⠀⣶⣶⣿⠿⠛⣶oof⠤⣀⠛⣿⣿⣿⣿⣿⣿⣭⣿⣤oof⠒⠀⠀⠀⠉⣿⣿⣿⣿⠀⠀⠉⣀oof⠀⠤⣤⣤⣀⣿⣿⣿⣿⣀⠀⠀⣿oof⠀⠀⠛⣿⣿⣿⣿⣿⣿⣿⣭⣶⠉oof⠀⠀⠀⠤⣿⣿⣿⣿⣿⣿⣿oof⠀⠀⠀⣭⣿⣿⣿⠀⣿⣿⣿oof⠀⠀⠀⣉⣿⣿⠿⠀⠿⣿⣿oof⠀⠀⠀⠀⣿⣿⠀⠀⠀⣿⣿⣤oof⠀⠀⠀⣀⣿⣿⠀⠀⠀⣿⣿⣿oof⠀⠀⠀⣿⣿⣿⠀⠀⠀⣿⣿⣿oof⠀⠀⠀⣿⣿⠛⠀⠀⠀⠉⣿⣿oof⠀⠀⠀⠉⣿⠀⠀⠀⠀⠀⠛⣿oof⠀⠀⠀⠀⣿⠀⠀⠀⠀⠀⠀⣿⣿oof⠀⠀⠀⠀⣛⠀⠀⠀⠀⠀⠀⠛⠿⠿⠿oof⠀⠀⠀⠛⠛");
            defaultStates.Add("⠀⠀⠀⣀⣶⣀oof⠀⠀⠀⠒⣛⣭oof⠀⠀⠀⣀⠿⣿⣶oof⠀⣤⣿⠤⣭⣿⣿oof⣤⣿⣿⣿⠛⣿⣿⠀⣀oof⠀⣀⠤⣿⣿⣶⣤⣒⣛oof⠉⠀⣀⣿⣿⣿⣿⣭⠉oof⠀⠀⣭⣿⣿⠿⠿⣿oof⠀⣶⣿⣿⠛⠀⣿⣿oof⣤⣿⣿⠉⠤⣿⣿⠿oof⣿⣿⠛⠀⠿⣿⣿oof⣿⣿⣤⠀⣿⣿⠿oof⠀⣿⣿⣶⠀⣿⣿⣶oof⠀⠀⠛⣿⠀⠿⣿⣿oof⠀⠀⠀⣉⣿⠀⣿⣿oof⠀⠶⣶⠿⠛⠀⠉⣿oof⠀⠀⠀⠀⠀⠀⣀⣿oof⠀⠀⠀⠀⠀⣶⣿⠿");
            defaultStates.Add("⠀⠀⠀⠀⠀⠀⠀⠀⣤⣿⣿⠶⠀⠀⣀⣀oof⠀⠀⠀⠀⠀⠀⣀⣀⣤⣤⣶⣿⣿⣿⣿⣿⣿oof⠀⠀⣀⣶⣤⣤⠿⠶⠿⠿⠿⣿⣿⣿⣉⣿⣿oof⠿⣉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⣤⣿⣿⣿⣀oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⣿⣿⣿⣿⣶⣤oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤⣿⣿⣿⣿⠿⣛⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⠛⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣶⣿⣿⠿⠀⣿⣿⣿⠛oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⠀⠀⣿⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠿⠿⣿⠀⠀⣿⣶oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠛⠀⠀⣿⣿⣶oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⣿⣿⠤oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠿⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣀oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣶⣿");
            defaultStates.Add("⠀⠀⣀oof⠀⠿⣿⣿⣀oof⠀⠉⣿⣿⣀oof⠀⠀⠛⣿⣭⣀⣀⣤oof⠀⠀⣿⣿⣿⣿⣿⠛⠿⣶⣀oof⠀⣿⣿⣿⣿⣿⣿⠀⠀⠀⣉⣶oof⠀⠀⠉⣿⣿⣿⣿⣀⠀⠀⣿⠉oof⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿oof⠀⣀⣿⣿⣿⣿⣿⣿⣿⣿⠿oof⠀⣿⣿⣿⠿⠉⣿⣿⣿⣿oof⠀⣿⣿⠿⠀⠀⣿⣿⣿⣿oof⣶⣿⣿⠀⠀⠀⠀⣿⣿⣿oof⠛⣿⣿⣀⠀⠀⠀⣿⣿⣿⣿⣶⣀oof⠀⣿⣿⠉⠀⠀⠀⠉⠉⠉⠛⠛⠿⣿⣶oof⠀⠀⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣿oof⠀⠀⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉oof⣀⣶⣿⠛");
            defaultStates.Add("⠀⠀⠀⠀⠀⠀⠀⣀⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⣿⣿⣿⣤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤⣤⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⠉⣿⣿⣿⣶⣿⣿⣿⣶⣶⣤⣶⣶⠶⠛⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⣤⣿⠿⣿⣿⣿⣿⣿⠀⠀⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠛⣿⣤⣤⣀⣤⠿⠉⠀⠉⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠉⠉⠉⠉⠉⠀⠀⠀⠀⠉⣿⣿⣿⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣶⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⠛⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⠀⣶⣿⣿⠛⠿⣿⣿⣿⣶⣤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⠀⣿⠛⠉⠀⠀⠀⠛⠿⣿⣿⣶⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⣿⣀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⠿⣶⣤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠛⠿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣿⣿⠿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀");
            defaultStates.Add("⠀⠀⠀⠀⠀⠀⣤⣶⣶oof⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣀⣀oof⠀⠀⠀⠀⠀⣀⣶⣿⣿⣿⣿⣿⣿oof⣤⣶⣀⠿⠶⣿⣿⣿⠿⣿⣿⣿⣿oof⠉⠿⣿⣿⠿⠛⠉⠀⣿⣿⣿⣿⣿oof⠀⠀⠉⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣤⣤oof⠀⠀⠀⠀⠀⠀⠀⣤⣶⣿⣿⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⣀⣿⣿⣿⣿⣿⠿⣿⣿⣿⣿oof⠀⠀⠀⠀⣀⣿⣿⣿⠿⠉⠀⠀⣿⣿⣿⣿oof⠀⠀⠀⠀⣿⣿⠿⠉⠀⠀⠀⠀⠿⣿⣿⠛oof⠀⠀⠀⠀⠛⣿⣿⣀⠀⠀⠀⠀⠀⣿⣿⣀oof⠀⠀⠀⠀⠀⣿⣿⣿⠀⠀⠀⠀⠀⠿⣿⣿oof⠀⠀⠀⠀⠀⠉⣿⣿⠀⠀⠀⠀⠀⠀⠉⣿oof⠀⠀⠀⠀⠀⠀⠀⣿⠀⠀⠀⠀⠀⠀⣀⣿oof⠀⠀⠀⠀⠀⠀⣀⣿⣿oof⠀⠀⠀⠀⠤⣿⠿⠿⠿");
            defaultStates.Add("⠀⠀⠀⠀⣀oof⠀⠀⣶⣿⠿⠀⠀⠀⣀⠀⣤⣤oof⠀⣶⣿⠀⠀⠀⠀⣿⣿⣿⠛⠛⠿⣤⣀oof⣶⣿⣤⣤⣤⣤⣤⣿⣿⣿⣀⣤⣶⣭⣿⣶⣀oof⠉⠉⠉⠛⠛⠿⣿⣿⣿⣿⣿⣿⣿⠛⠛⠿⠿oof⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⠿oof⠀⠀⠀⠀⠀⠀⠀⠿⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⣭⣿⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⣤⣿⣿⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⠿oof⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⠿oof⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⠉⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⠉⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⣿⠛⠿⣿⣤oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣿⠀⠀⠀⣿⣿⣤oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠀⠀⠀⣶⣿⠛⠉oof⠀⠀⠀⠀⠀⠀⠀⠀⣤⣿⣿⠀⠀⠉oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉");
            defaultStates.Add("⠀⠀⠀⠀⠀⠀⣶⣿⣶oof⠀⠀⠀⣤⣤⣤⣿⣿⣿oof⠀⠀⣶⣿⣿⣿⣿⣿⣿⣿⣶oof⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿oof⠀⠀⣿⣉⣿⣿⣿⣿⣉⠉⣿⣶oof⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⠿⣿oof⠀⣤⣿⣿⣿⣿⣿⣿⣿⠿⠀⣿⣶oof⣤⣿⠿⣿⣿⣿⣿⣿⠿⠀⠀⣿⣿⣤oof⠉⠉⠀⣿⣿⣿⣿⣿⠀⠀⠒⠛⠿⠿⠿oof⠀⠀⠀⠉⣿⣿⣿⠀⠀⠀⠀⠀⠀⠉oof⠀⠀⠀⣿⣿⣿⣿⣿⣶oof⠀⠀⠀⠀⣿⠉⠿⣿⣿oof⠀⠀⠀⠀⣿⣤⠀⠛⣿⣿oof⠀⠀⠀⠀⣶⣿⠀⠀⠀⣿⣶oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⣭⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⣤⣿⣿⠉");
            defaultStates.Add("⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤⣶oof⠀⠀⠀⠀⠀⣀⣀⠀⣶⣿⣿⠶oof⣶⣿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣤⣤oof⠀⠉⠶⣶⣀⣿⣿⣿⣿⣿⣿⣿⠿⣿⣤⣀oof⠀⠀⠀⣿⣿⠿⠉⣿⣿⣿⣿⣭⠀⠶⠿⠿oof⠀⠀⠛⠛⠿⠀⠀⣿⣿⣿⣉⠿⣿⠶oof⠀⠀⠀⠀⠀⣤⣶⣿⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⠒oof⠀⠀⠀⠀⣀⣿⣿⣿⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⣿⣿⣿⠛⣭⣭⠉oof⠀⠀⠀⠀⠀⣿⣿⣭⣤⣿⠛oof⠀⠀⠀⠀⠀⠛⠿⣿⣿⣿⣭oof⠀⠀⠀⠀⠀⠀⠀⣿⣿⠉⠛⠿⣶⣤oof⠀⠀⠀⠀⠀⠀⣀⣿⠀⠀⣶⣶⠿⠿⠿oof⠀⠀⠀⠀⠀⠀⣿⠛oof⠀⠀⠀⠀⠀⠀⣭⣶");
            defaultStates.Add("⠀⠀⠀⠀⠀⠀⠀⠀⠀⣤⣤oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿oof⠀⠀⣶⠀⠀⣀⣤⣶⣤⣉⣿⣿⣤⣀oof⠤⣤⣿⣤⣿⠿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣀oof⠀⠛⠿⠀⠀⠀⠀⠉⣿⣿⣿⣿⣿⠉⠛⠿⣿⣤oof⠀⠀⠀⠀⠀⠀⠀⠀⠿⣿⣿⣿⠛⠀⠀⠀⣶⠿oof⠀⠀⠀⠀⠀⠀⠀⠀⣀⣿⣿⣿⣿⣤⠀⣿⠿oof⠀⠀⠀⠀⠀⠀⠀⣶⣿⣿⣿⣿⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⠿⣿⣿⣿⣿⣿⠿⠉⠉oof⠀⠀⠀⠀⠀⠀⠀⠉⣿⣿⣿⣿⠿oof⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⠉oof⠀⠀⠀⠀⠀⠀⠀⠀⣛⣿⣭⣶⣀oof⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⠉⠛⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⠀⠀⣿⣿oof⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣉⠀⣶⠿oof⠀⠀⠀⠀⠀⠀⠀⠀⣶⣿⠿oof⠀⠀⠀⠀⠀⠀⠀⠛⠿⠛");
            defaultStates.Add("⠀⠀⠀⣶⣿⣶oof⠀⠀⠀⣿⣿⣿⣀oof⠀⣀⣿⣿⣿⣿⣿⣿oof⣶⣿⠛⣭⣿⣿⣿⣿oof⠛⠛⠛⣿⣿⣿⣿⠿oof⠀⠀⠀⠀⣿⣿⣿oof⠀⠀⣀⣭⣿⣿⣿⣿⣀oof⠀⠤⣿⣿⣿⣿⣿⣿⠉oof⠀⣿⣿⣿⣿⣿⣿⠉oof⣿⣿⣿⣿⣿⣿oof⣿⣿⣶⣿⣿oof⠉⠛⣿⣿⣶⣤oof⠀⠀⠉⠿⣿⣿⣤oof⠀⠀⣀⣤⣿⣿⣿oof⠀⠒⠿⠛⠉⠿⣿oof⠀⠀⠀⠀⠀⣀⣿⣿oof⠀⠀⠀⠀⣶⠿⠿⠛");
            RestUserMessage msg = null;
            int             i   = 0;

            foreach (string state in defaultStates)
            {
                if (i == 0)
                {
                    msg = await Context.Channel.SendMessageAsync("```" + state.Replace("oof", Environment.NewLine) + "```");
                }
                else
                {
                    await msg.ModifyAsync(x =>
                    {
                        x.Content = "```" + state.Replace("oof", Environment.NewLine) + "```";
                    });
                }
                await Task.Delay(1250);

                i++;
            }
            await Context.Message.DeleteAsync();

            await msg.DeleteAsync();
        }
Esempio n. 30
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        private async Task SetContentCreator(CommandMessage message, string identifier, ContentCreator.Type type, string?linkId = null)
        {
            ContentCreator streamer = await ContentCreatorDatabase.LoadOrCreate(message.Author.Id.ToString());

            streamer.DiscordGuildId = message.Guild.Id;
            streamer.DiscordUserId  = message.Author.Id;
            streamer.GuildNickName  = message.Author.GetName();

            streamer.SetContentInfo(identifier, type, linkId);

            await ContentCreatorDatabase.Save(streamer);

            // Send Embed
            RestUserMessage response = await message.Channel.SendMessageAsync("Added Stream Info", messageReference : message.MessageReference);

            // Delay then delete command and response message
            await Task.Delay(2000);

            await response.DeleteAsync();

            message.DeleteMessage();
        }