public ActivityCallbacks Start(ILevelSection section) { if (_started) { throw new InvalidOperationException("Already started"); } Analytics.CustomEvent(CustomEventNames.StartActivity, new Dictionary <string, object> { { CustomEventData.ActivityType, GetType().Name }, { CustomEventData.ActivityDifficulty, Difficulty } }); _started = true; _root = new GameObject(GetType().Name); Section = section; Section.EndSection.OnPlayerLeftActivity = PlayerLeftActivity; Section.EndSection.OnPlayerResumedActivity = ReturnedToActivity; Section.EndSection.OnPlayerEnteredEvaluation = ActivityEvaluationTriggered; Ressi = LocateRessiController(); BuildActivity(section, _root); _lapTimeStart = Time.time; Debug.Log("ACTIVITY ::: Player started activity"); return(_callbacks); }
public EndActivityTransition(GameObject root, EvaluationManager manager) { _manager = manager; _root = root; _transition = manager.ActivityTransition; _eventTrigger = root.GetComponent <ActivityTransitionFinished>(); _evaluationLights = _transition.GetComponentsInChildren <EvaluationLight>(); _ressi = GameObject.FindObjectOfType <RessiController>(); }
public DrawingActivityInstance(RessiController ressi, GameObject parent, int activityIndex, float position) { Position = new Vector2(position, 0); _ressi = ressi; _root = new GameObject("Drawing Activity " + activityIndex); _root.transform.parent = parent.transform; _canvasTrigger = CreateTrigger(position, _root); _canvasTrigger.OnEnter = RessiReachedTrigger; }
public RessiCommunication(RessiController ressi) { _ressi = ressi; _ressiRenderer = _ressi.GetComponent <Renderer>(); }