//------------------------------------------------------------------------------ public virtual void GetGameRpgItemListByUuidByGameId() { string _uuid = (string)util.GetParamValue(_context, "uuid"); string _game_id = (string)util.GetParamValue(_context, "game_id"); ResponseGameRpgItemList wrapper = new ResponseGameRpgItemList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-rpg-item/get/by-uuid/by-game-id"; List<GameRpgItem> objs = api.GetGameRpgItemListByUuidByGameId( _uuid , _game_id ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void BrowseGameRpgItemListByFilter() { ResponseGameRpgItemList wrapper = new ResponseGameRpgItemList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-rpg-item/browse/by-filter"; SearchFilter obj = new SearchFilter(); obj.page = Convert.ToInt32(util.GetParamValue(_context, "page")); obj.page_size = Convert.ToInt32(util.GetParamValue(_context, "page-size")); obj.filter = util.GetParamValue(_context, "filter"); GameRpgItemResult result = api.BrowseGameRpgItemListByFilter(obj); wrapper.info.Add("total_rows", result.total_rows); wrapper.info.Add("total_pages", result.total_pages); wrapper.info.Add("page", result.page); wrapper.info.Add("page_size", result.page_size); // get data wrapper.data = result.data; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameRpgItemList() { ResponseGameRpgItemList wrapper = new ResponseGameRpgItemList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-rpg-item/get"; List<GameRpgItem> objs = api.GetGameRpgItemList( ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }