public override void Freed() { foreach (KeyValuePair <string, ResourcesDto> item in _resourcesCacheDic) { ResourcesDto resourcesDto = item.Value; Object.Destroy(resourcesDto.ResourceObj); resourcesDto.ResourceObj = null; } _resourcesCacheDic.Clear(); _destroyTempList.Clear(); Resources.UnloadUnusedAssets(); Object.Destroy(this.gameObject); }
public void ShowResources(ResourcesDto resources) { var i = 2; Ui.Current.ResourcesText.text = string.Format( "Свободные люди: {0}/{1}\n" + Names.ResourcesNames.Aggregate("", (sum, r) => sum + r + ": {" + i++ + "}\n"), new object[] { resources.FreePeople, resources.MaxPeople, }.Concat( resources.ResourcesArray.Select(r => (object)((int)r).ToString())).ToArray()); }
public void PutResources(int id, ResourcesDto resourcesDto) { if (!ModelState.IsValid) { throw new HttpResponseException(HttpStatusCode.BadRequest); } var resources = _context.Resources.SingleOrDefault(r => r.ResourcesId == id); if (resources == null) { throw new HttpResponseException(HttpStatusCode.NotFound); } Mapper.Map(resourcesDto, resources); _context.SaveChanges(); }
/// <summary> /// 加载资源 /// </summary> /// <param name="path">路径</param> /// <param name="isRecycle">是否自动回收</param> /// <returns></returns> public Object ResourcesLoad(string path, bool isRecycle = true) { ResourcesDto dto; if (_resourcesDtoDic.ContainsKey(path)) { dto = _resourcesDtoDic[path]; } else { Object obj = Resources.Load(path); if (obj != null) { dto = new ResourcesDto(path, obj, isRecycle); _resourcesDtoDic.Add(path, dto); goto End; } return(null); } End : dto.LastUseTime = Time.time; return(dto.CacheObj); }
public IActionResult GetUserResources() { var response = ResourcesDto.FromController(this); return(Ok(response)); }