Esempio n. 1
0
 public ClipboardHandler(
     ResourcePlayer resourcePlayer,
     ResourceTroup resourceTroup,
     ResourceVillage resourceVillage,
     GroupHandler groupHandler)
 {
     _resourcePlayer  = resourcePlayer;
     _resourceTroup   = resourceTroup;
     _resourceVillage = resourceVillage;
     _groupHandler    = groupHandler;
 }
Esempio n. 2
0
        public static ResourceVillage GetInstance()
        {
            if (player == null)
            {
                lock (typeof(ResourceVillage))
                {
                    if (player == null)
                    {
                        player = new ResourceVillage();
                    }
                }
            }

            return(player);
        }
Esempio n. 3
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 public ViewModelHome(
     Server server,
     Profile profile,
     ResourceAlly resourceAlly,
     ResourcePlayer resourcePlayer,
     ResourceVillage resourceVillage,
     ResourceConquer resourceConquer)
 {
     _server          = server;
     _profile         = profile;
     _resourceAlly    = resourceAlly;
     _resourcePlayer  = resourcePlayer;
     _resourceVillage = resourceVillage;
     _resourceConquer = resourceConquer;
 }
Esempio n. 4
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        public ViewModelTroupList(
            Profile profile,
            Server server,
            ResourcePlayer resourcePlayer,
            ResourceVillage resourceVillage,
            ResourceHandler resourceHandler)
        {
            _profile         = profile;
            _server          = server;
            _resourcePlayer  = resourcePlayer;
            _resourceVillage = resourceVillage;
            _resourceHandler = resourceHandler;

            //TroupCollection = CollectionViewSource.GetDefaultView( _resourceVillage.GetVillagesByPlayer( _resourcePlayer.GetPlayerByName( _profile.Local.Name ) ).OrderBy( x => x.Id ) );
            TroupCollection = CollectionViewSource.GetDefaultView(_resourceHandler.CreateTroupList( ));
        }
Esempio n. 5
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 public ResourceHandler(
     Server server,
     Profile profile,
     ResourcePlayer resourcePlayer,
     ResourceAlly resourceAlly,
     ResourceConquer resourceConquer,
     ResourceTroup resourceTroup,
     ResourceVillage resourceVillage,
     ResourceBashpointPlayer resourceBashpointPlayer,
     ResourceBashpointAlly resourceBashpointAlly,
     GroupHandler groupHandler)
 {
     _server                  = server;
     _profile                 = profile;
     _resourcePlayer          = resourcePlayer;
     _resourceAlly            = resourceAlly;
     _resourceConquer         = resourceConquer;
     _resourceTroup           = resourceTroup;
     _resourceVillage         = resourceVillage;
     _resourceBashpointPlayer = resourceBashpointPlayer;
     _resourceBashpointAlly   = resourceBashpointAlly;
     _groupHandler            = groupHandler;
 }
Esempio n. 6
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 public GroupHandler(ResourceVillage resourceVillage)
 {
     _resourceVillage = resourceVillage;
 }