Esempio n. 1
0
    void WalkToClosestResource()
    {
        resourceToGather  = resourceFinder.FindClosest(currentlyGathering);
        agent.destination = GetClosestBound(resourceToGather);
        animator.SetBool("IsWalking", Vector3.Distance(agent.destination, transform.position) > agent.stoppingDistance + 0.5);

        Task.current.Succeed();
    }