Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     // Reset all static variables so the scene reset will work correctly
     rescueStrategy = RescueStrategy.RESCUE_CLOSEST;
     isGrounded     = false;
     isAscending    = false;
 }
 // Use this for initialization
 void Start()
 {
     // Reset all static variables so the scene reset will work correctly
     rescueStrategy = RescueStrategy.RESCUE_CLOSEST;
     isGrounded = false;
     isAscending = false;
 }