Esempio n. 1
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 public bool Equals(MultiplayerRoomSettings other)
 => BeatmapID == other.BeatmapID &&
 BeatmapChecksum == other.BeatmapChecksum &&
 RequiredMods.SequenceEqual(other.RequiredMods) &&
 AllowedMods.SequenceEqual(other.AllowedMods) &&
 RulesetID == other.RulesetID &&
 Name.Equals(other.Name, StringComparison.Ordinal);
Esempio n. 2
0
 public bool Equals(MultiplayerRoomSettings other)
 => BeatmapID == other.BeatmapID &&
 BeatmapChecksum == other.BeatmapChecksum &&
 RequiredMods.SequenceEqual(other.RequiredMods) &&
 AllowedMods.SequenceEqual(other.AllowedMods) &&
 RulesetID == other.RulesetID &&
 Password.Equals(other.Password, StringComparison.Ordinal) &&
 Name.Equals(other.Name, StringComparison.Ordinal) &&
 PlaylistItemId == other.PlaylistItemId &&
 MatchType == other.MatchType;