private void HandlePotentialFinished()
    {
        if (InRequestRange() && !_currentPlan.Finished && !_currentPlan.HeadingForIntersection && !_currentPlan.HeadingForObstacle)
        {
            _mover.GetComponent <Collider2D>().enabled = false;

            _currentMoveSpeed = _defaultMoveSpeed;
            RequestedNewPackage?.Invoke();
            MovementPlanRequested?.Invoke(_currentPlan, SetCurrentPlan, false, false);
        }
    }
    private void HandleIntersection()
    {
        if (_currentPlan.HeadingForIntersection && InRedirectRange() && !_currentPlan.HeadingForObstacle)
        {
            _mover.GetComponent <Collider2D>().enabled = false;

            _currentPlan.UpdateTargetLocationWhileMovingToIntersect(_currentPlan.TargetUnit.AngleDefinition.IntersectionPoint);

            DoTimeSlow();

            var successfulRedirect = RedirectEvaluator.ValidRedirect(
                _currentPlan.TargetUnit.Transform.position, _currentPlan.TargetLocation, 0.85f);

            if (PassedRedirectRange())
            {
                _mover.GetComponent <Collider2D>().enabled = false;

                RequestedNewPackage?.Invoke();
                MovementPlanRequested?.Invoke(_currentPlan, SetCurrentPlan, successfulRedirect, false);
                Time.timeScale    = 1f;
                _currentMoveSpeed = _defaultMoveSpeed * 1.5f;
            }
        }
    }