Esempio n. 1
0
        private void AddUserToChat(NetworkPacket netPacket, string defaultChat, User user)
        {
            Chat activeChat = chatList.Find(chat => chat.ChatName.Equals(defaultChat));

            if (activeChat != null)
            {
                /*
                 *  Add user to defaultChat
                 */
                activeChat.AddUser(user);

                /*
                 *  Create GetChatUserList request for defaultChat
                 */
                RequestGetChatUserList requestGetChatUserList = new RequestGetChatUserList(-1, defaultChat, activeChat.GetUserChatInfoList());
                Console.WriteLine("Send getChatUserList update to {0} users {1} / {2}", activeChat.GetUserList().Count, activeChat.GetUserChatInfoList().Count, requestGetChatUserList.UserChatInfoList.Count);
                NetworkPacket sendPacket = new NetworkPacket(netPacket.WorkSocket, requestGetChatUserList.Serialize());

                /*
                 *  Notify every user in chat of the newcomer's arrival
                 */
                activeChat.GetUserList().ForEach(userInChat => {
                    Console.WriteLine("Send message packet to {0}", userInChat.Username);
                    AsyncSendPacket(sendPacket, userInChat);
                });
                Console.WriteLine("Send getChatUserList update to {0} users3", activeChat.GetUserList().Count);
            }
        }
Esempio n. 2
0
        private void GetChatUserList(NetworkPacket netPacket)
        {
            RequestGetChatUserList requestGetChatUserList = new RequestGetChatUserList();

            requestGetChatUserList.Deserialize(netPacket.Message.ToArray());
            Console.WriteLine("GetChatUserList - ChatName: {0}", requestGetChatUserList.ChatName);
            Chat activeChat = chatList.Find(chat => chat.ChatName.Equals(requestGetChatUserList.ChatName));

            if (activeChat != null)
            {
                requestGetChatUserList.UserChatInfoList = activeChat.GetUserChatInfoList();
            }
            NetworkPacket sendPacket = new NetworkPacket(
                netPacket.WorkSocket,
                requestGetChatUserList.Serialize());
            int result = networkManager.Send(sendPacket);
        }