private IEnumerable <(Player, TimeSpan)> GetTaunts(TimeSpan start, TimeSpan end, IEnumerable <Player> alive, Replay replay)
        {
            IEnumerable <GameEvent> gameEvents = replay.GameEvents.Where(e => replayHelper.IsWithin(e.TimeSpan, start, end));

            foreach (IGrouping <Player, GameEvent> events in gameEvents.Where(e => replayHelper.IsHearthStone(replay, e)).GroupBy(e => e.player))
            {
                // May need to also find click events within the same time frame to confirm legitimate bstepping
                var bsteps = events.GroupBy(cmd => cmd.TimeSpan).Where(g => g.Count() > 3);

                if (bsteps.Any() && alive.Contains(events.Key))
                {
                    yield return(events.Key, bsteps.Max(x => x.Key));
                }
            }

            foreach (IGrouping <Player, GameEvent> events in gameEvents.Where(e => replayHelper.IsTaunt(replay, e)).GroupBy(e => e.player))
            {
                if (alive.Contains(events.Key))
                {
                    yield return(events.Key, events.Max(t => t.TimeSpan));
                }
            }

            foreach (IGrouping <Player, GameEvent> events in gameEvents.Where(e => replayHelper.IsDance(replay, e)).GroupBy(e => e.player))
            {
                if (alive.Contains(events.Key))
                {
                    yield return(events.Key, events.Max(t => t.TimeSpan));
                }
            }
        }
Esempio n. 2
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        private void PrintGatesOpen(Replay replay, TimeSpan timer)
        {
            var gatesOpening = replay.TrackerEvents
                               .Any(e => e.TrackerEventType == ReplayTrackerEvents.TrackerEventType.StatGameEvent &&
                                    replayHelper.IsWithin(e.TimeSpan, timer, timer.Add(TimeSpan.FromSeconds(2))) &&
                                    e.Data?.dictionary?.ContainsKey(0) == true &&
                                    e.Data.dictionary[0].blobText == "GatesOpen");

            if (gatesOpening)
            {
                logger.LogDebug("Gates Opening");
            }
        }