Esempio n. 1
0
 /// <summary>
 /// If exit status is not continuable returns <c>true</c>, otherwise
 /// delegates to  #IsComplete(IRepeatContext).
 /// </summary>
 /// <param name="context"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public virtual bool IsComplete(IRepeatContext context, RepeatStatus result)
 {
     if (result != null && !result.IsContinuable())
     {
         return(true);
     }
     return(IsComplete(context));
 }
 /// <summary>
 /// If exit status is not continuable returns <code>true</code>, otherwise
 /// delegates to  #IsComplete(IRepeatContext).
 /// </summary>
 /// <param name="context"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public virtual bool IsComplete(IRepeatContext context, RepeatStatus result)
 {
     if (result != null && !result.IsContinuable())
     {
         return true;
     }
     return IsComplete(context);
 }
 /// <summary>
 ///  Convenience method to execute after interceptors on a callback result.
 /// </summary>
 /// <param name="context"></param>
 /// <param name="value"></param>
 protected void ExecuteAfterInterceptors(IRepeatContext context, RepeatStatus value)
 {
     // Don't re-throw exceptions here: let the exception handler deal with
     // that...
     if (value != null && value.IsContinuable())
     {
         for (int i = _listeners.Length; i-- > 0;)
         {
             IRepeatListener interceptor = _listeners[i];
             interceptor.After(context, value);
         }
     }
 }
 /// <summary>
 /// True if the result is null, or a RepeatStatus indicating completion.
 /// </summary>
 /// <param name="context"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool IsComplete(IRepeatContext context, RepeatStatus result)
 {
     return (result == null || !result.IsContinuable());
 }
 /// <summary>
 /// True if the result is null, or a RepeatStatus indicating completion.
 /// </summary>
 /// <param name="context"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool IsComplete(IRepeatContext context, RepeatStatus result)
 {
     return(result == null || !result.IsContinuable());
 }
 /// <summary>
 /// Check return value from batch operation.
 /// </summary>
 /// <param name="value"></param>
 /// <returns></returns>
 protected bool CanContinue(RepeatStatus value)
 {
     return(value.IsContinuable());
 }
Esempio n. 7
0
 /// <summary>
 ///  Convenience method to execute after interceptors on a callback result.
 /// </summary>
 /// <param name="context"></param>
 /// <param name="value"></param>
 protected void ExecuteAfterInterceptors(IRepeatContext context, RepeatStatus value)
 {
     // Don't re-throw exceptions here: let the exception handler deal with
     // that...
     if (value != null && value.IsContinuable())
     {
         for (int i = _listeners.Length; i-- > 0; )
         {
             IRepeatListener interceptor = _listeners[i];
             interceptor.After(context, value);
         }
     }
 }
Esempio n. 8
0
 /// <summary>
 /// Check return value from batch operation.
 /// </summary>
 /// <param name="value"></param>
 /// <returns></returns>
 protected bool CanContinue(RepeatStatus value)
 {
     return value.IsContinuable();
 }