/// <summary> /// Raises the <see cref="RenderTargetChanged" /> event. /// </summary> /// <param name="obj">The object.</param> private void OnRenderTargetChanged(RenderTarget obj) => RenderTargetChanged?.Invoke(obj);
internal static void SetRenderTarget(RenderTexture texture) { CurrentRenderTarget = texture; Context.SetRenderTarget(CurrentRenderTarget?.GetPlatformTexture()); RenderTargetChanged?.Invoke(); }