public IEnumerator RunAgain()
        {
            ISignaling mock = new MockSignaling();

            component.runOnAwake = false;
            component.gameObject.SetActive(true);
            component.Run(signaling: mock);
            yield return(0);

            component.Stop();
            yield return(0);

            component.Run(signaling: mock);
        }
Esempio n. 2
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        public IEnumerator RunAgain()
        {
            var        handler  = component.gameObject.AddComponent <SingleConnection>();
            var        handlers = new SignalingHandlerBase[] { handler };
            ISignaling mock     = new MockSignaling();

            component.runOnAwake = false;
            component.gameObject.SetActive(true);
            component.Run(signaling: mock, handlers: handlers);
            yield return(0);

            component.Stop();
            yield return(0);

            component.Run(signaling: mock, handlers: handlers);
        }