Esempio n. 1
0
        private void HandleRenderMaterial(RenderMaterial material)
        {
            RhinoApp.WriteLine($"\t\tMaterial {material.Name} is a {material.TypeName} ({material.TypeDescription})");

            var diffchan = material.TextureChildSlotName(RenderMaterial.StandardChildSlots.Diffuse);
            var difftex  = material.FindChild(diffchan) as RenderTexture;

            if (difftex != null)
            {
                RhinoApp.WriteLine($"\t\t\ta diffuse texture was found {difftex.Name}, hash {difftex.RenderHashWithoutLocalMapping}");
                RhinoApp.WriteLine($"\t\t\tprojection {difftex.GetProjectionMode()}, env mapping {difftex.GetInternalEnvironmentMappingMode()}");
                RhinoApp.WriteLine($"\t\t\tlocal mapping xform {difftex.LocalMappingTransform}");
                var texeval = difftex.CreateEvaluator(RenderTexture.TextureEvaluatorFlags.DisableLocalMapping);
                int u, v, w;
                difftex.PixelSize(out u, out v, out w);
                // for procedural textures there's no u/v/w, so check for that and set
                // to some acceptable defaults.
                if (u == 0)
                {
                    u = 1024;
                }
                if (v == 0)
                {
                    v = 1024;
                }
                if (w == 0)
                {
                    w = 1;
                }
                RhinoApp.WriteLine($"\t\t\tTexture size {u}x{v}x{w}");
            }
        }