public override unsafe void Render() { _graph.CreateComponent(_settings); _graph.AddPass(_renderer); _graph.AddPass(_msaaPass); _graph.AddPass(_outputPass); _graph.ExecuteGraph(); _output.Present(); }
public override void Render() { _graph.CreateComponent(new RenderSettings { Msaa = _msaa }); _graph.AddPass(_worldPass); _graph.AddPass(_fxaaPass); _graph.AddPass(_outputPass); _graph.ExecuteGraph(); _output.Present(); }
public override unsafe void Render() { var graph = new RenderGraph(_device, 3); graph.CreateComponent(_settings); //graph.AddPass(_renderer); graph.AddPass(_outputPass); graph.ExecuteGraph(); _output.Present(); }