Esempio n. 1
0
        public void AddBlock(String label, TimeSpan time)
        {
            if (HasStarted)
            {
                return;
            }

            var interval = new IntervalBlock();

            interval.CenterText  = label;
            interval.CurrentTime = time;
            interval.OnFinished += delegate(object o, EventArgs args)
            {
                _elapsedTime = _elapsedTime.Add(interval.OriginalTime);
                if (Blocks.Count == Blocks.Count(b => b.HasFinished))
                {
                    Stop();
                    HasFinished = true;
                    var oldBlock = CurrentBlock;
                    Blocks.RemoveAt(0);
                    Blocks.Add(oldBlock);
                }
                else
                {
                    StartNextBlock();
                }

                Common.PlaySound(Common.AlertSound1);
            };
            RemainingTime = RemainingTime.Add(interval.CurrentTime);
            _orignalTime  = RemainingTime; // keep the original time in memory so we can substract when running
            Blocks.Add(interval);
        }
Esempio n. 2
0
        /// <summary>
        /// Starts the timer.
        /// </summary>
        private void StartTimer()
        {
            _timer = new DispatcherTimer(new TimeSpan(0, 0, 1), DispatcherPriority.DataBind, delegate
            {
                if (_remainingTime == TimeSpan.Zero)
                {
                    _timer.Stop();
                    MainWindow.Instance.TimerExpire();
                    ((QuizViewModel)CurrentPage).GotoResultView();
                }
                RemainingTime = RemainingTime.Add(TimeSpan.FromSeconds(-1));
            }, Application.Current.Dispatcher);

            _timer.Start();
        }
 private void ClearSlot(TimeSpan talkDuration)
 {
     RemainingTime      = RemainingTime.Add(talkDuration);
     CurrentSlotPointer = CurrentSlotPointer.Subtract(talkDuration);
 }