Esempio n. 1
0
 /// <summary>
 /// Handles exceptions at the rendering subsystem.
 /// </summary>
 /// <param name="sender">The event source.</param>
 /// <param name="e">The event arguments.</param>
 public void HandleRenderException(object sender, RelayExceptionEventArgs e)
 {
     if (e.Exception != null)
     {
         MessageBox.Show(e.Exception.ToString(), "RenderException");
     }
 }
Esempio n. 2
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        /// <summary>
        /// Invoked whenever an exception occurs. Stops rendering, frees resources and throws
        /// </summary>
        /// <param name="exception">The exception that occured.</param>
        /// <returns><c>true</c> if the exception has been handled, <c>false</c> otherwise.</returns>
        private bool HandleExceptionOccured(Exception exception)
        {
            this.pendingValidationCycles = 0;
            this.StopRendering();
            this.EndD3D();

            var args = new RelayExceptionEventArgs(exception);

            this.ExceptionOccurred(this, args);
            return(args.Handled);
        }
Esempio n. 3
0
        /// <summary>
        /// Invoked whenever an exception occurs. Stops rendering, frees resources and throws
        /// </summary>
        /// <param name="exception">The exception that occured.</param>
        /// <returns><c>true</c> if the exception has been handled, <c>false</c> otherwise.</returns>
        private bool HandleExceptionOccured(Exception exception)
        {
            EndD3D();

            var sdxException = exception as SharpDXException;

            if (sdxException != null &&
                (sdxException.Descriptor == global::SharpDX.DXGI.ResultCode.DeviceRemoved ||
                 sdxException.Descriptor == global::SharpDX.DXGI.ResultCode.DeviceReset))
            {
                // Try to recover from DeviceRemoved/DeviceReset
                StartD3D();
                return(true);
            }
            else
            {
                var args = new RelayExceptionEventArgs(exception);
                ExceptionOccurred(this, args);
                return(args.Handled);
            }
        }
        /// <summary>
        /// Handles a rendering exception.
        /// </summary>
        /// <param name="sender">The event source.</param>
        /// <param name="e">The event arguments.</param>
        private void HandleRenderException(object sender, RelayExceptionEventArgs e)
        {
            var bindingExpression = this.GetBindingExpression(RenderExceptionProperty);
            if (bindingExpression != null)
            {
                // If RenderExceptionProperty is bound, we assume the exception will be handled.
                this.RenderException = e.Exception;
                e.Handled = true;
            }

            // Fire RenderExceptionOccurred event
            this.RenderExceptionOccurred(sender, e);

            // If the Exception is still unhandled...
            if (!e.Handled)
            {
                // ... prevent a MessageBox.Show().
                this.MessageText = e.Exception.ToString();
                e.Handled = true;
            }
        }
Esempio n. 5
0
        /// <summary>
        /// Invoked whenever an exception occurs. Stops rendering, frees resources and throws
        /// </summary>
        /// <param name="exception">The exception that occured.</param>
        /// <returns><c>true</c> if the exception has been handled, <c>false</c> otherwise.</returns>
        private bool HandleExceptionOccured(Exception exception)
        {
            pendingValidationCycles = false;
            StopRendering();
            EndD3D(true);

            var sdxException = exception as SharpDXException;

            if (sdxException != null &&
                (sdxException.Descriptor == global::SharpDX.DXGI.ResultCode.DeviceRemoved ||
                 sdxException.Descriptor == global::SharpDX.DXGI.ResultCode.DeviceReset))
            {
                return(true);
            }
            else
            {
                var args = new RelayExceptionEventArgs(exception);
                ExceptionOccurred(this, args);
                return(args.Handled);
            }
        }
Esempio n. 6
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        private void RenderHostInternal_ExceptionOccurred(object sender, RelayExceptionEventArgs e)
        {
            var bindingExpression = this.GetBindingExpression(RenderExceptionProperty);

            if (bindingExpression != null)
            {
                // If RenderExceptionProperty is bound, we assume the exception will be handled.
                this.RenderException = e.Exception;
                e.Handled            = true;
            }

            // Fire RenderExceptionOccurred event
            this.RenderExceptionOccurred?.Invoke(sender, e);

            // If the Exception is still unhandled...
            if (!e.Handled)
            {
                // ... prevent a MessageBox.Show().
                this.MessageText = e.Exception.ToString();
                e.Handled        = true;
            }
            hostPresenter.Content = null;
            Disposer.RemoveAndDispose(ref renderHostInternal);
        }
Esempio n. 7
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        /// <summary>
        /// Invoked whenever an exception occurs. Stops rendering, frees resources and throws 
        /// </summary>
        /// <param name="exception">The exception that occured.</param>
        /// <returns><c>true</c> if the exception has been handled, <c>false</c> otherwise.</returns>
        private bool HandleExceptionOccured(Exception exception)
        {
            pendingValidationCycles = 0;
            StopRendering();
            EndD3D();

            var args = new RelayExceptionEventArgs(exception);
            ExceptionOccurred(this, args);
            return args.Handled;
        }
Esempio n. 8
0
 /// <summary>
 /// Handles exceptions at the rendering subsystem.
 /// </summary>
 /// <param name="sender">The event source.</param>
 /// <param name="e">The event arguments.</param>
 public void HandleRenderException(object sender, RelayExceptionEventArgs e)
 {
     if (e.Exception != null)
     {
         MessageBox.Show(e.Exception.ToString(), "RenderException");
     }
 }