private void OnRefresh()
        {
            manager.Filter((ref Relationship relationship) => relationship.Type == RelationshipType.Friend);

            // Loop over all friends a user has.
            Debug.LogFormat("relationships updated: {0}", manager.Count());

            for (var i = 0; i < manager.Count(); i++)
            {
                // Get an individual relationship from the list
                var r = manager.GetAt((uint)i);
                Debug.LogFormat("relationships: {0} {1}", r.Type, r.User.Username);
                // Save r off to a list of user's relationships
            }
        }
Esempio n. 2
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        public void BuildFriendsList()
        {
            CleanupFriendsList();
            manager.Filter(((ref Relationship relationship) => relationship.Type == RelationshipType.Friend));

            for (uint i = 0; i < manager.Count(); i++)
            {
                var rlxn = manager.GetAt(i);
                UpdateFriend(ref rlxn);
            }
        }