protected void OnTriggerEnter(Collider other) { // If the other object is a reindeer, and we're moving TOWARDS it at // reasonably high speed, then we'll count this as a charge and inflict // damage! if (curSpeed < maxSpeed / 2) { return; // too slow } Reindeer victim = other.GetComponent <Reindeer>(); if (victim == null) { return; // didn't hit a reindeer } Vector2 forward = transform.right; Vector2 dvec = victim.transform.position - transform.position; float angle = Vector2.Angle(forward, dvec); //Debug.Log(name + " hits " + other + " at speed " + curSpeed + " and angle " + angle); if (angle > 30) { return; // glancing blow } float damage = chargeDamage * curSpeed / maxSpeed; victim.TakeCrashDamage(damage, name); GetComponent <AudioSource>().PlayOneShot(crashSound, curSpeed / maxSpeed); }
public IActionResult Post([FromBody] Reindeer Reindeer) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } _context.Reindeer.Add(Reindeer); try { _context.SaveChanges(); } catch (DbUpdateException) { if (ReindeerExists(Reindeer.ReindeerId)) { return(new StatusCodeResult(StatusCodes.Status409Conflict)); } else { throw; } } return(CreatedAtRoute("GetReindeer", new { id = Reindeer.ReindeerId }, Reindeer)); }
public ReindeerUpdateResponseViewModel(Reindeer reindeer) { this.ReindeerID = reindeer.ID; this.CaretakerElfID = reindeer.CaretakerElfID; this.Name = reindeer.Name; this.Status = reindeer.Status; }
public static State Tick(State s, Reindeer r) { if (s.Flying && s.FlightTime > 0) { return(s with { Distance = s.Distance + r.Flight, FlightTime = s.FlightTime - 1 }); } else if (s.Flying && s.FlightTime == 0) { return(s with { Flying = false, RestTime = r.RestTime - 1 }); } else if (s.Resting && s.RestTime > 0) { return(s with { RestTime = s.RestTime - 1 }); } else { return(s with { Distance = s.Distance + r.Flight, Flying = true, FlightTime = r.FlightTime - 1 }); } }
public IActionResult Put(int id, [FromBody] Reindeer Reindeer) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != Reindeer.ReindeerId) { return(BadRequest()); } _context.Entry(Reindeer).State = EntityState.Modified; try { _context.SaveChanges(); } catch (DbUpdateConcurrencyException) { if (!ReindeerExists(id)) { return(NotFound()); } else { throw; } } return(new StatusCodeResult(StatusCodes.Status204NoContent)); }
public void Reindeer_Should_Travel_X_Distance_In_Y_Seconds(string name, int speed, int stamina, int restTime, int expectedDistance, int seconds) { var reindeer = new Reindeer(name, speed, stamina, restTime); var result = reindeer.GetDistanceTravelledAfterSecondsFromStart(seconds); Assert.Equal(expectedDistance, result); }
public ActionResult DeleteConfirmed(int id) { Reindeer reindeer = db.Reindeer.Find(id); db.Reindeer.Remove(reindeer); db.SaveChanges(); return(RedirectToAction("Index")); }
public ReindeerState(Reindeer data) { Data = data; DistanceTraveled = 0; Points = 0; DurationLeft = data.FlyDuration; IsFlying = true; }
private static void MoveDeer(Reindeer deer, int second) { var movementPhase = second % (deer.RestTime + deer.TravelTime); if (movementPhase != 0 && movementPhase <= deer.TravelTime) { deer.DistanceTravelled += deer.Speed; } }
static void Main(string[] args) { //new gecko Console.WriteLine(" "); Console.WriteLine(" "); Console.WriteLine("Welcome to to the Zoo!!"); Gecko gecko = new Gecko(); Console.WriteLine(" "); Console.WriteLine(" ** The Gecko ** "); Console.WriteLine(" "); Console.WriteLine($" I have {gecko.Legs} legs."); Console.WriteLine(gecko.GrowTailBack()); Console.WriteLine(" "); Console.WriteLine(" "); //new golden monkey Golden_Monkey monkey = new Golden_Monkey(); Console.WriteLine(" "); Console.WriteLine(" ** Golden Monkey ** "); Console.WriteLine(" "); Console.WriteLine(" "); Console.WriteLine($" I have {monkey.Legs} legs."); Console.WriteLine(monkey.Swing()); Console.WriteLine(" "); // new Reindeer Reindeer reindeer = new Reindeer(); Console.WriteLine(" "); Console.WriteLine(" ** Reindeer ** "); Console.WriteLine(" "); Console.WriteLine($" I have {reindeer.Legs} legs."); Console.WriteLine(" "); //new Deer Elk elk = new Elk(); Console.WriteLine(" "); Console.WriteLine(" ** Elk ** "); Console.WriteLine(" "); Console.WriteLine($" I have {elk.Legs} legs."); Console.WriteLine(" "); // new sea turtle Sea_turtle turtle = new Sea_turtle(); Console.WriteLine(" "); Console.WriteLine(" ** Sea Turtle ** "); Console.WriteLine(" "); Console.WriteLine($" I have {turtle.Legs} legs."); Console.WriteLine($" I have this many teeth {turtle.Teeth} :D "); Console.WriteLine(" "); }
public ReindeerInZone(Reindeer reindeer, string countryCode, string cityName, GeoPoint center, Radius radius) : base(countryCode, cityName, center, radius) { if (!Enum.IsDefined(typeof(Reindeer), reindeer)) { throw new InvalidEnumArgumentException(nameof(reindeer), (int)reindeer, typeof(Reindeer)); } Reindeer = reindeer; }
// // GET: /Reindeer/Details/5 public ActionResult Details(int id = 0) { Reindeer reindeer = db.Reindeer.Find(id); if (reindeer == null) { return(HttpNotFound()); } return(View(reindeer)); }
public ActionResult Edit(Reindeer reindeer) { if (ModelState.IsValid) { db.Entry(reindeer).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.WorkshopId = new SelectList(db.Workshop, "WorkshopId", "Name", reindeer.WorkshopId); return(View(reindeer)); }
// // GET: /Reindeer/Edit/5 public ActionResult Edit(int id = 0) { Reindeer reindeer = db.Reindeer.Find(id); if (reindeer == null) { return(HttpNotFound()); } ViewBag.WorkshopId = new SelectList(db.Workshop, "WorkshopId", "Name", reindeer.WorkshopId); return(View(reindeer)); }
public ReindeerDetailsViewModel(Reindeer reindeer) { this.ID = reindeer.ID; this.Name = reindeer.Name; this.CaretakerElfID = reindeer.CaretakerElfID; this.Status = reindeer.Status; var caretakerElf = ElvesManager.GetByID(reindeer.CaretakerElfID); this.CaretakerElfName = caretakerElf.Name; }
public void DistanceAfterTime(string name, int speed, int flightTime, int restTime, int time, int expectedDistance) { var day14 = new Day14(); var reindeer = new Reindeer { Name = name, Speed = speed, FlightTime = flightTime, RestTime = restTime }; var actualDistance = day14.DistanceAfterTime(reindeer, time); Assert.Equal(expectedDistance, actualDistance); }
static void Main() { List <Reindeer> stable = new List <Reindeer>(); bool test = false; int ticks = 0; int finish = 0; if (!test) { stable.Add(new Reindeer("Rudolph", 22, 8, 165)); stable.Add(new Reindeer("Cupid", 8, 17, 114)); stable.Add(new Reindeer("Prancer", 18, 6, 103)); stable.Add(new Reindeer("Donner", 25, 6, 145)); stable.Add(new Reindeer("Dasher", 11, 12, 125)); stable.Add(new Reindeer("Comet", 21, 6, 121)); stable.Add(new Reindeer("Blitzen", 18, 3, 50)); stable.Add(new Reindeer("Vixen", 20, 4, 75)); stable.Add(new Reindeer("Dancer", 7, 20, 119)); finish = 2503; } else { stable.Add(new Reindeer("Comet", 14, 10, 127)); stable.Add(new Reindeer("Dancer", 16, 11, 162)); finish = 1000; } while (ticks < finish) { foreach (Reindeer deer in stable) { deer.tick(); } int maxdist = stable.Max(d => d.distance); foreach (Reindeer deer in stable.FindAll(d => d.distance == maxdist)) { deer.score += 1; } ticks++; } foreach (Reindeer deer in stable) { Console.WriteLine(deer.name + "[" + deer.resting + "] (" + deer.distance + ") ** " + deer.score + " **"); } Reindeer scoreWinner = stable.First(d => d.score == stable.Max(e => e.score)); Reindeer distWinner = stable.First(d => d.distance == stable.Max(e => e.distance)); Console.WriteLine("Winner by score: " + scoreWinner.name + " **" + scoreWinner.score + " **"); Console.WriteLine("Winner by distance: " + distWinner.name + " (" + distWinner.distance + "km)"); Console.ReadLine(); }
public void LoadIntoDeer(string data, Reindeer deer) { string[] lines = data.Trim().Split(new string[] { "\r\n", "\n" }, 2, System.StringSplitOptions.None); string firstLine = lines[0]; if (firstLine.StartsWith("// Name:")) { deer.name = firstLine.Substring(8).Trim(); } deer.miniscript = data; }
public ActionResult Create(Reindeer reindeer) { if (ModelState.IsValid) { db.Reindeer.Add(reindeer); db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.WorkshopId = new SelectList(db.Workshop, "WorkshopId", "Name", reindeer.WorkshopId); return(View(reindeer)); }
private IEnumerable <Reindeer> Parse() { var result = new List <Reindeer>(); foreach (var deertxt in input.Split('\n')) { //Dancer can fly 7 km/s for 20 seconds, but then must rest for 119 seconds."; var parts = deertxt.Split(' '); var deer = new Reindeer(parts[0], int.Parse(parts[3]), int.Parse(parts[6]), int.Parse(parts[13])); result.Add(deer); } return(result); }
public void Reindeer_Should_Travel_X_Distance_In_Y_Seconds_In_Second_Intervals(string name, int speed, int stamina, int restTime, int expectedDistance, int seconds) { var reindeer = new Reindeer(name, speed, stamina, restTime); for (int i = 0; i < seconds; i++) { reindeer.Travel(1); } var result = reindeer.DistanceTravelled; Assert.Equal(expectedDistance, result); }
public ActionResult Create(ReindeerUpdateRequestViewModel requestModel) //Needs a request view model { var reindeer = new Reindeer(); requestModel.UpdateReindeerModel(reindeer); bool success = DataManager <Reindeer> .Save(reindeer); var viewModel = new ReindeerUpdateResponseViewModel(reindeer); viewModel.UpdateSuccess = success; return(RedirectToAction("Details", new { id = reindeer.ID })); }
protected void OnTriggerEnter(Collider other) { if (!isArmed) { return; } Reindeer deer = other.GetComponent <Reindeer>(); if (deer == null) { return; } GoBoom(); deer.TakeMineDamage(damage, this); }
public void LoadSlot(int slot, Reindeer deer) { string key = "DEER" + slot; string data = PlayerPrefs.GetString(key); if (string.IsNullOrEmpty(data)) { //Debug.Log("Loading default data for " + key); data = defaultData; } else { //Debug.Log("Loaded data from prefs for " + key); } LoadIntoDeer(data, deer); }
public void SaveSlot(int slot, Reindeer deer) { if (deer == null) { return; } string key = "DEER" + slot; string data = deer.miniscript.Trim(); if (!data.StartsWith("// Name:")) { data = "// Name: " + deer.name + System.Environment.NewLine + data; } PlayerPrefs.SetString(key, data); //Debug.Log("Stored data for " + key); }
public void Init() { string[][] input = Aoc.Framework.Input.GetStringMatrix(this, " "); _reinders = new Reindeer[input.Length]; for (int i = 0; i < input.Length; ++i) { string[] line = input[i]; _reinders[i] = new Reindeer { Name = line[0], Speed = int.Parse(line[3]), TimeRun = int.Parse(line[6]), TimeRest = int.Parse(line[13]) }; } }
static public Reindeer Parse(string input) { Reindeer reindeer = new Reindeer(); string[] split = input.Split(' '); reindeer.Name = split[0]; int[] values = split.Where(s => { int v; return(int.TryParse(s, out v)); }).Select(int.Parse).ToArray(); reindeer.Speed = values[0]; reindeer.Burst = values[1]; reindeer.Cooldown = values[2]; reindeer.Score = 0; reindeer.Distance = 0; reindeer.m_timeTillSwap = reindeer.Burst; reindeer.m_state = State.Flying; return(reindeer); }
static int deerCountFrame = -1; // frame num on which deerCount was last updated #endregion //-------------------------------------------------------------------------------- #region MonoBehaviour Events void Awake() { AddIntrinsics(); reindeer = GetComponent <Reindeer>(); interpreter = new Interpreter(); interpreter.hostData = this; interpreter.standardOutput = (string s) => reindeer.Say(s); interpreter.implicitOutput = (string s) => reindeer.Say( "<color=#66bb66>" + s + "</color>"); interpreter.errorOutput = (string s) => { reindeer.Say("<color=red>" + s + "</color>"); interpreter.Stop(); lastError = s; }; }
//-------------------------------------------------------------------------------- #region Public Methods public void Show(Reindeer deer) { this.deer = deer; background.color = new Color(deer.color.r, deer.color.g, deer.color.b, 0.5f); nameField.text = deer.name; codeField.source = deer.miniscript; checkResultText.text = "Enter MiniScript code above. Click Check Syntax to check for basic errors."; ReindeerScript scp = deer.GetComponent <ReindeerScript>(); if (!string.IsNullOrEmpty(scp.lastError)) { ShowError(scp.lastError); } Debug.Log("scp.lastError: " + scp.lastError); gameObject.SetActive(true); codeField.Select(); }
public IActionResult Delete(int id) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } Reindeer Reindeer = _context.Reindeer.Single(m => m.ReindeerId == id); if (Reindeer == null) { return(NotFound()); } _context.Reindeer.Remove(Reindeer); _context.SaveChanges(); return(Ok(Reindeer)); }
public ReindeerRacingInfo(Reindeer reindeer) { Reindeer = reindeer; CurrentDistance = 0; BonusValue = 0; }