Esempio n. 1
0
        /// <summary>
        /// update the uniquenick
        /// </summary>
        /// <param name="client"></param>
        /// <param name="dict"></param>
        public static void RegisterNick(GPCMClient client, Dictionary <string, string> dict)
        {
            GPErrorCode error = IsContainAllKeys(dict);

            if (error != GPErrorCode.NoError)
            {
                GameSpyUtils.SendGPError(client, error, "Parsing error");
                return;
            }
            string sendingBuffer;

            try
            {
                RegisterNickQuery.UpdateUniquenick(dict);
                sendingBuffer = @"\rn\final\";
                client.Send(sendingBuffer);
            }
            catch (Exception e)
            {
                LogWriter.Log.WriteException(e);
            }
        }
        /// <summary>
        /// update the uniquenick
        /// </summary>
        /// <param name="session"></param>
        /// <param name="dict"></param>
        public static void RegisterNick(GPCMSession session, Dictionary <string, string> dict)
        {
            GPErrorCode error = IsContainAllKeys(dict);

            if (error != GPErrorCode.NoError)
            {
                GameSpyUtils.SendGPError(session, error, "Parsing error");
                return;
            }
            string sendingBuffer;

            try
            {
                RegisterNickQuery.UpdateUniquenick(dict["uniquenick"], session.PlayerInfo.SessionKey, Convert.ToUInt16(dict["patnerid"]));
                sendingBuffer = @"\rn\final\";
                session.Send(sendingBuffer);
            }
            catch (Exception e)
            {
                LogWriter.Log.WriteException(e);
            }
        }