/// <summary>Raises the RegionTooSmallForBars Event. Returns true if painting should be interrupted, otherwise false</summary> private bool RaiseRegionTooSmallForBars() { var Args = new RegionTooSmallForBarsEventArgs(); if (RegionTooSmallForBars != null) { RegionTooSmallForBars(this, Args); } return(Args.CancelDrawing); }
/// <summary>Raises the RegionTooSmallForBars Event. Returns true if painting should be interrupted, otherwise false</summary> private bool RaiseRegionTooSmallForBars() { var Args = new RegionTooSmallForBarsEventArgs(); if (RegionTooSmallForBars != null) { RegionTooSmallForBars(this, Args); } return Args.CancelDrawing; }