void DisplayRegion(RegionData region, int index) { EditorGUILayout.BeginVertical("box"); region.name = EditorGUILayout.TextField("Name", region.name); region.height = EditorGUILayout.Slider("Height", region.height, 0f, 1f); if (useTextures) { GUILayout.Space(8); GUILayout.BeginHorizontal(); GUILayout.BeginVertical(); GUILayout.Label("Main texture"); region.mainTexture = (Texture2D)EditorGUILayout.ObjectField(region.mainTexture, typeof(Texture2D), false, GUILayout.Width(80), GUILayout.Height(80)); GUILayout.EndVertical(); GUILayout.BeginVertical(); GUILayout.Label("Slope texture"); region.slopeTexture = (Texture2D)EditorGUILayout.ObjectField(region.slopeTexture, typeof(Texture2D), false, GUILayout.Width(80), GUILayout.Height(80)); GUILayout.EndVertical(); GUILayout.EndHorizontal(); region.scale = EditorGUILayout.FloatField("Scale", region.scale); GUILayout.Space(10); } region.colorStrenght = EditorGUILayout.Slider("Color strenght", region.colorStrenght, 0f, 1f); region.mainColor = EditorGUILayout.ColorField("Main color", region.mainColor); region.slopeColor = EditorGUILayout.ColorField("Slope color", region.slopeColor); region.slopeThreshold = EditorGUILayout.Slider("Slope threshold", region.slopeThreshold, 0f, 1f); region.slopeBlendAmount = EditorGUILayout.Slider("Slope blend amount", region.slopeBlendAmount, 0f, 1f); region.regionBlendAmount = EditorGUILayout.Slider("Region blend amount", region.regionBlendAmount, 0f, 0.5f); GUILayout.Space(15); EditorGUILayout.BeginHorizontal(); if (index > 0) { if (GUILayout.Button("Up", GUILayout.Width(50))) { serializableObject.SwapRegionUp(index); } } else { GUILayout.Space(52); } if (index < regionCount - 1) { if (GUILayout.Button("Down", GUILayout.Width(50))) { serializableObject.SwapRegionDown(index); } } else { GUILayout.Space(52); } GUILayout.Space(Screen.width - 200); if (GUILayout.Button("Delete", GUILayout.Width(50))) { serializableObject.DeleteRegion(region); return; } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); }