protected override void Load() { base.Load(); Instance = this; Logger.Log(""); Logger.Log("Loading ServerSwitcher, made by Mr.Kwabs.", ConsoleColor.Yellow); if (Configuration.Instance.RocketRegionsSupport) { RegionFlag.RegisterFlag("EnterServerSwitch", typeof(EnterServerSwitchFlag)); } U.Events.OnPlayerConnected += OnPlayerConnected; Logger.Log(""); Logger.Log($"Server List ({Configuration.Instance.Servers.Count} Total): ", ConsoleColor.Cyan); Logger.Log(""); foreach (Server Server in Configuration.Instance.Servers) { Logger.Log($"Name: {Server.Name}", ConsoleColor.Cyan); Logger.Log($"IP & Port: {Server.IP}:{Server.Port}", ConsoleColor.Cyan); Logger.Log($"Password: {Server.Password}", ConsoleColor.Cyan); Logger.Log($"Permission: serverswitcher.server.{Server.Permission}", ConsoleColor.Cyan); Logger.Log($"Delay: {Server.Delay}", ConsoleColor.Cyan); if (Configuration.Instance.RocketRegionsSupport) { Logger.Log($"Can be used in Rocket Region: {Server.CanBeUsedInRocketRegion}", ConsoleColor.Cyan); } Logger.Log(""); } Logger.Log("Successfully loaded ServerSwitcher, made by Mr.Kwabs.", ConsoleColor.Yellow); }
protected override void Load() { Logger.Log($"Regions v{VERSION}", ConsoleColor.Cyan); Instance = this; if (Configuration.Instance.NoEquipIgnoredItems == null) { Configuration.Instance.NoEquipIgnoredItems = new List <ushort>(); } if (Configuration.Instance.NoEquipWeaponIgnoredItems == null) { Configuration.Instance.NoEquipWeaponIgnoredItems = new List <ushort>(); } RegionType.RegisterRegionType("rectangle", typeof(RectangleType)); RegionType.RegisterRegionType("circle", typeof(CircleType)); RegionFlag.RegisterFlag("Godmode", typeof(GodmodeFlag)); RegionFlag.RegisterFlag("NoEnter", typeof(NoEnterFlag)); RegionFlag.RegisterFlag("NoLeave", typeof(NoLeaveFlag)); RegionFlag.RegisterFlag("NoZombies", typeof(NoZombiesFlag)); RegionFlag.RegisterFlag("NoPlace", typeof(NoPlaceFlag)); RegionFlag.RegisterFlag("NoDestroy", typeof(NoDestroyFlag)); RegionFlag.RegisterFlag("NoVehiclesUsage", typeof(NoVehiclesUsageFlag)); RegionFlag.RegisterFlag("NoEquip", typeof(NoEquipFlag)); RegionFlag.RegisterFlag("NoEquipWeapon", typeof(NoEquipWeaponFlag)); RegionFlag.RegisterFlag("EnterMessage", typeof(EnterMessageFlag)); RegionFlag.RegisterFlag("LeaveMessage", typeof(LeaveMessageFlag)); RegionFlag.RegisterFlag("Teleport", typeof(TeleportFlag)); RegionFlag.RegisterFlag("UnlimitedGenerator", typeof(UnlimitedGeneratorFlag)); RegionFlag.RegisterFlag("EnterEffect", typeof(EnterEffectFlag)); RegionFlag.RegisterFlag("LeaveEffect", typeof(LeaveEffectFlag)); RegionFlag.RegisterFlag("EnterURL", typeof(EnterURLFlag)); RegionFlag.RegisterFlag("LeaveURL", typeof(LeaveURLFlag)); RegionFlag.RegisterFlag("VanishFlag", typeof(VanishFlag)); RegionFlag.RegisterFlag("NoDecay", typeof(NoDecayFlag)); RegionFlag.RegisterFlag("EnterAddGroup", typeof(EnterAddGroupFlag)); RegionFlag.RegisterFlag("EnterRemoveGroup", typeof(EnterRemoveGroupFlag)); RegionFlag.RegisterFlag("LeaveAddGroup", typeof(LeaveAddGroupFlag)); RegionFlag.RegisterFlag("LeaveRemoveGroup", typeof(LeaveRemoveGroupFlag)); RegionFlag.RegisterFlag("Decay", typeof(DecayFlag)); RegionFlag.RegisterFlag("NoVehicleDamage", typeof(NoVehiclesDamageFlag)); RegionFlag.RegisterFlag("NoVehiclesLockpick", typeof(NoVehiclesLockpickFlag)); Configuration.Load(); _defaultPermissionsProvider = R.Permissions; R.Permissions = new RegionsPermissionsProvider(_defaultPermissionsProvider); R.Plugins.OnPluginsLoaded += OnPluginsLoaded; foreach (var untPlayer in Provider.clients.Select(p => UnturnedPlayer.FromCSteamID(p.playerID.steamID))) { OnPlayerConnect(untPlayer); } }