public void FloodFillFromCastleTester() { int[,] map = new int[20, 20]; for (int y = 0; y < map.GetLength(0); y++) { map[15, y] = MapMaker.WALL; } Castle[] castles = { new Castle(new Vector2(map.GetLength(0) / 2, 5), MapMaker.FIRST_AVAILABLE_SPRITE), new Castle(new Vector2(map.GetLength(0) / 2, 16), MapMaker.FIRST_AVAILABLE_SPRITE) }; RegionFill regionfill = new RegionFill(map, castles); Region[] actual = regionfill.GetRegions(); Region expected = TestTools.GenerateSquareDummyRegion(0, 0, 15, 20); Assert.AreEqual(expected.GetArea(), actual[0].GetArea()); }
public void FloodFillFromSeedTester() { int[,] map = new int[20, 20]; for (int y = 0; y < map.GetLength(0); y++) { map[15, y] = MapMaker.WALL; } Vector2[] seeds = { new Vector2(map.GetLength(0) / 2, 5), new Vector2(map.GetLength(0) / 2, 16), }; RegionFill regionfill = new RegionFill(map, seeds); Region[] actual = regionfill.GetRegions(); Region expected = TestTools.GenerateSquareDummyRegion(0, 0, 15, 20); Assert.AreEqual(expected.GetArea(), actual[0].GetArea()); }