/// <summary> /// When clicked on a history item in the file menu, load that file. First we must recall which item it actually is from the history. /// </summary> /// <param name="sender">Sending Object</param> /// <param name="e">Event Args</param> private void HistoryHandler(object sender, EventArgs e) { ToolStripMenuItem clickedItem = (ToolStripMenuItem)sender; RegMemory.HistoryFile f = (RegMemory.HistoryFile)clickedItem.Tag; this.LoadGCodeOrSTL(f.file); }
private void HistoryHandler(object sender, EventArgs e) { ToolStripMenuItem clickedItem = (ToolStripMenuItem)sender; RegMemory.HistoryFile f = (RegMemory.HistoryFile)clickedItem.Tag; LoadGCodeOrSTL(f.file); // Take some action based on the data in clickedItem }