Esempio n. 1
0
        public object ToCLR(int index = -1)
        {
            var type = Type(index);

            switch (type)
            {
            case LuaType.Boolean: return(ToBool(index));

            case LuaType.LightUserdata: return(ToLightUserdata(index));

            case LuaType.Nil: return(null);

            case LuaType.None: return(null);

            case LuaType.Number: return(_ToNumber(index));

            case LuaType.String: return(ToString(index));

            case LuaType.Userdata:
                int refidx;
                try {
                    refidx = _GetCLRReference(index);
                } catch {
                    return(ToUserdata(index));
                }
                return(Refs.GetRef(refidx));

            case LuaType.Function: return("[function]");

            case LuaType.Table: return("[table]");

            default: throw new LuaException($"Unsupported Lua->CLR conversion for type {type}");
            }
        }
Esempio n. 2
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        private static int _ConstructorInvoke(IntPtr L)
        {
            // upvalues:
            //   1 - LuaState
            //   2 - LuaCLRConstructorProxy
            //   3 - binding_flags (as int)
            // args:
            //   1 - type
            //   ... - params
            var state = Refs.GetRef <LuaState>(
                _GetCLRReference(L, Lua.lua_upvalueindex(1))
                );

            var method = Refs.GetRef <LuaCLRConstructorProxy>(
                _GetCLRReference(L, Lua.lua_upvalueindex(2))
                );

            var binding_flags = (BindingFlags)(int)Lua.lua_tointeger(L, Lua.lua_upvalueindex(3));

            Type type          = Refs.GetRef <Type>(_GetCLRReference(L, 1));
            var  params_offset = 1;

            var params_len   = Lua.lua_gettop(L) - params_offset;
            var params_ary   = new object[params_len];
            var params_begin = 1 + params_offset;

            for (int i = params_begin; i <= params_len + params_offset; i++)
            {
                var param = ConvertToCLR(L, i);
                params_ary[i - (params_begin)] = param;
            }

            method.Type = type;

            object result = null;

            try {
                result = method.Invoke(null, binding_flags, params_ary);
            } catch (Exception e) {
                state.PushBool(false);
                //state.Push($"[{e.GetType()}] {e.Message}");
                state.PushCLR(e);
                return(2);
            }
            // ErrorMechanism.lua protocol:
            //   return 2 values
            //   1 - flag (true - success, false - failure)
            //   2 - error string or return value

            state.PushBool(true);
            state.Push(result);
            return(2);
        }
Esempio n. 3
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        private static int _ClrObjectToString(IntPtr L)
        {
            // upvalues:
            //   1 - LuaState
            // args:
            //   1 - self
            var state = Refs.GetRef <LuaState>(
                _GetCLRReference(L, Lua.lua_upvalueindex(1))
                );
            var self = Refs.GetRef(
                _GetCLRReference(L, 1)
                );

            state.PushString(self.ToString());
            return(1);
        }
Esempio n. 4
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        private static int _LuaCLRFunctionInvoke(IntPtr L)
        {
            // upvalues:
            //   1 - LuaState
            //   2 - LuaCLRFunction
            // args:
            //   ... - params
            var state = Refs.GetRef <LuaState>(
                _GetCLRReference(L, Lua.lua_upvalueindex(1))
                );

            var func = Refs.GetRef <LuaCLRFunction>(
                _GetCLRReference(L, Lua.lua_upvalueindex(2))
                );

            var params_len   = Lua.lua_gettop(L);
            var params_ary   = new object[params_len];
            var params_begin = 1;

            for (int i = params_begin; i <= params_len; i++)
            {
                var param = ConvertToCLR(L, i);
                params_ary[i - (params_begin)] = param;
            }

            var top     = Lua.lua_gettop(L);
            int results = 0;

            try {
                results = func.Invoke(state);
            } catch (Exception e) {
                state.PushBool(false);
                //state.Push($"[{e.GetType()}] {e.Message}");
                state.PushCLR(e);
                return(2);
            }
            // ErrorMechanism.lua protocol:
            //   return 2 values
            //   1 - flag (true - success, false - failure)
            //   2 - error string or return value

            state.PushBool(true);
            state.Insert(top + 1);

            return(1 + results);
        }
Esempio n. 5
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        internal static object ConvertToCLR(IntPtr L, int index = -1)
        {
            var lua_type = Lua.lua_type(L, index);

            switch (lua_type)
            {
            case LuaType.Boolean: return(Lua.lua_toboolean(L, index));

            case LuaType.Nil: return(null);

            case LuaType.Number:
                var num = Lua.lua_tonumber(L, index);
                if (num != (long)num)
                {
                    return(num);
                }
                var numlong = Lua.lua_tointeger(L, index);
                if (numlong > int.MaxValue)
                {
                    return(numlong);
                }
                return((int)Lua.lua_tointeger(L, index));

            case LuaType.String: return(ToString(L, index));

            case LuaType.Table: return(_TableToCLR(L, index));

            case LuaType.LightUserdata: return(Lua.lua_touserdata(L, index));

            case LuaType.Userdata:
                if (IsCLRObject(L, index))
                {
                    return(Refs.GetRef(_GetCLRReference(L, index)));
                }
                return(Lua.lua_touserdata(L, index));

            default: throw new LuaException($"Can't match Lua type {lua_type} to a CLR type");
            }
        }
Esempio n. 6
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 public static object GetCLRReferenceUpvalue(IntPtr L, int upvalue)
 {
     return(Refs.GetRef(
                _GetCLRReference(L, Lua.lua_upvalueindex(upvalue))
                ));
 }
Esempio n. 7
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 public static object GetCLRReference(IntPtr L, int index = -1)
 {
     return(Refs.GetRef(
                _GetCLRReference(L, index)
                ));
 }
Esempio n. 8
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        private static int _ClrObjectIndex(IntPtr L)
        {
            // upvalues:
            //   1 - LuaState
            //   2 - static (true/false)
            //       if true, self is Type
            // args:
            //   1 - self
            //   2 - key
            var state = Refs.GetRef <LuaState>(
                _GetCLRReference(L, Lua.lua_upvalueindex(1))
                );

            var @static = state.ToBool(Lua.lua_upvalueindex(2));

            var self          = Refs.GetRef(_GetCLRReference(L, 1));
            var binding_flags = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;

            Type type;

            if (@static)
            {
                type          = self as Type;
                self          = null;
                binding_flags = BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
            }
            else
            {
                type = self.GetType();
            }
            var key = state.ToString(2);

            // try field first
            var field = type.GetField(key, binding_flags);

            if (field != null)
            {
                var value = field.GetValue(self);
                state.Push(value);
                return(1);
            }
            // then property
            var prop = type.GetProperty(key, binding_flags);

            if (prop != null)
            {
                var get = prop.GetGetMethod();
                if (get != null)
                {
                    var value = get.Invoke(self, _EmptyObjectArray);
                    state.Push(value);
                    return(1);
                }
                else
                {
                    state.PushNil();
                    return(1);
                }
            }
            // and now, method
            if (_TypeHasMethod(type, binding_flags, key))
            {
                // for now we allow access of all methods, including private
                // need to figure out how to handle that
                state.PushLuaCLRMethod(type, key, binding_flags);
                return(1);
            }

            // found nothing? return nil
            state.PushNil();
            return(1);
        }
Esempio n. 9
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        private static int _ClrObjectNewIndex(IntPtr L)
        {
            // upvalues:
            //   1 - LuaState
            //   2 - static (true/false)
            //       if true, self is Type
            // args:
            //   1 - self
            //   2 - key
            //   3 - value

            var state = Refs.GetRef <LuaState>(
                _GetCLRReference(L, Lua.lua_upvalueindex(1))
                );
            var @static       = state.ToBool(Lua.lua_upvalueindex(2));
            var self          = Refs.GetRef(_GetCLRReference(L, 1));
            var binding_flags = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;

            Type type;

            if (@static)
            {
                type          = self as Type;
                self          = null;
                binding_flags = BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;
            }
            else
            {
                type = self.GetType();
            }
            var key          = state.ToString(2);
            var target_value = state.ToCLR(3);

            // try field first
            var field = type.GetField(key, binding_flags);

            if (field != null)
            {
                field.SetValue(self, target_value);
                return(0);
            }
            // then property
            var prop = type.GetProperty(key, binding_flags);

            if (prop != null)
            {
                var set = prop.GetSetMethod();
                if (set != null)
                {
                    var value = set.Invoke(self, new object[] { target_value });
                    return(0);
                }
                else
                {
                    state.PushString($"Can't set property '{key}' as it does not have a setter");
                    return(Lua.lua_error(L));
                }
            }
            // no methods here
            // but in the future we could somehow use this for
            // native patching?

            // TODO: don't use lua_error
            state.PushString($"Field/property '{key}' does not exist");
            return(Lua.lua_error(L));
        }
Esempio n. 10
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        private object _ToRefObject(int index = -1)
        {
            var idx = _GetCLRReference(index);

            return(Refs.GetRef(idx));
        }